embedded-graphics VS build2

Compare embedded-graphics vs build2 and see what are their differences.

embedded-graphics

A no_std graphics library for embedded applications (by embedded-graphics)
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embedded-graphics build2
5 5
858 542
1.3% 0.9%
5.3 9.2
about 1 month ago 9 days ago
Rust C++
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

embedded-graphics

Posts with mentions or reviews of embedded-graphics. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-15.

build2

Posts with mentions or reviews of build2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-14.
  • b2 for C++?
    6 projects | /r/cpp | 14 Jul 2022
    Yes, this is a common stumbling block for users with the CMake background. The underlying reason is that build2 is a "multi-repo first" build system while CMake is "mono-repo first" (or perhaps even "mono-repo only"; I don't think there were repositories as we know them when Autotools was designed ;-)). In particular, in build2 it's common to build multiple independent projects/repositories in a shared build configuration. Putting this build configuration as a subdirectory of source directory of one of them would be strange. You can read more on this in this issue: https://github.com/build2/build2/issues/187
  • build2 IDE support?
    1 project | /r/cpp | 27 Oct 2021
    build2 can generate Clang compilation database (currently indirectly): https://github.com/build2/build2/issues/96 I believe quite a few IDEs (including CLion) can work off that.
  • Debian Running on Rust Coreutils
    20 projects | news.ycombinator.com | 9 Mar 2021
    Yes, please, that would be very helpful: https://github.com/build2/build2/issues

What are some alternatives?

When comparing embedded-graphics and build2 you can also consider the following projects:

min-sized-rust - 🦀 How to minimize Rust binary size 📦

samurai - ninja-compatible build tool written in C

piet - An abstraction for 2D graphics.

BSDCoreUtils - BSD coreutils is a port of many utilities from BSD to Linux and macOS.

fancy-regex - Rust library for regular expressions using "fancy" features like look-around and backreferences

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

shake - Shake build system

Rust-for-Linux - Adding support for the Rust language to the Linux kernel.

coreutils - Cross-platform Rust rewrite of the GNU coreutils

fab-rs - The fabulous, aspirationally Make-compatible, fabricator of files.