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FirebaseRTC Alternatives
Similar projects and alternatives to FirebaseRTC
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Appwrite
Appwrite - The Open Source Firebase alternative introduces iOS support . Appwrite is an open source backend server that helps you build native iOS applications much faster with realtime APIs for authentication, databases, files storage, cloud functions and much more!
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Klotho
AWS Cloud-aware infrastructure-from-code toolbox [NEW]. Build cloud backends with Infrastructure-from-Code (IfC), a revolutionary technique for generating and updating cloud infrastructure. Try IfC with AWS and Klotho now (Now open-source)
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webrtc-sdk
WebRTC Simple Calling API + Mobile SDK - A simplified approach to RTCPeerConnection for mobile and web video calling apps.
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React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
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PixiJS
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
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Phaser
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
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openzeppelin-contracts
OpenZeppelin Contracts is a library for secure smart contract development.
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metamask-extension
:globe_with_meridians: :electric_plug: The MetaMask browser extension enables browsing Ethereum blockchain enabled websites
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chainlink
node of the decentralized oracle network, bridging on and off-chain computation
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InfluxDB
Build time-series-based applications quickly and at scale.. InfluxDB is the Time Series Platform where developers build real-time applications for analytics, IoT and cloud-native services. Easy to start, it is available in the cloud or on-premises.
FirebaseRTC reviews and mentions
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Taking the Power Back with Web Meshes
P2P is nothing new. It is a long-established means of connecting two or more people directly over a network. Web browsers are very capable of a wide range of P2P connections. Many apps use WebRTC to enhance realtime apps, but it is still an underutilized technology. Even with WebRTC, many apps are designed around the dependence on a central app server with WebRTC performing a user experience enhancement. Web meshes turn this idea on its head: Instead of using P2P connections to enhance the user experience, what if P2P connections were the foundation of the user experience? In other words, what if there was no central server?
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I made a website sending file P2P
The good news is that after reading all I have a better understanding of the Web Realtime Communicate and the big view, not just about small things like sending files. You can read all about WebRTC here
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Video Streaming Protocols: What Are They & How to Choose The Best One
WebRTC is an open-source project that delivers video streams to viewers with real-time latency. Initially developed for text-based chat apps and VoIP usage, its popularity has grown among video chat and conference app developers after being purchased by Google. The WebRTC protocol is a low-latency streaming solution that relies on peer-to-peer streaming (P2P); it is utilized by some of the most used apps like Google Meet, Discord, Houseparty, WhatsApp, and Facebook Messenger.
- How to implement a secure communication tunnel for bidirectional communication
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What kind of frameworks can I use to serve video chat rooms?
You may wanna look at WebRTC (https://webrtc.org) as thats the technological foundation of what youre looking to do.
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Writing a Game in Typescript
And now there's a game, fully written in typescript and rendered in a , even fluently on all major browsers, and packaged inside a PWA. My future plans for it include more themes, more players, and remote multiplayer support, as an excuse to learn some WebRTC.
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Video Live Streaming: Notes on RTMP, HLS, and WebRTC
WebRTC is used by phenixrts as the delivery from server to client. The promise of WebRTC was P2P direct connections for video/data transport, and server/client for coordination and fallback.
https://phenixrts.com/en-us/faqs.html
> The scalability of Phenix’s platform does not come from the protocol itself, but from the systems built and deployed to accept WebRTC connections and deliver content through them. Our platform is built to scale out horizontally. In order to serve millions of concurrent users subscribing to the same stream in a short period of time, resources need to be provisioned timely or be available upfront.
> With WebRTC, you can add real-time communication capabilities to your application that works on top of an open standard. It supports video, voice, and generic data to be sent between peers...
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Rust Time Communication.
With the strike in session, I had a lot of time on my hands to learn what I needed to learn, and things went on smoothly till I hit a brick wall. I couldn’t find a Web RTC implementation in Rust. Web RTC is a framework that allows browsers and web-based applications to communicate in real-time. It is important to know that while Rust has made a lot of waves in recent times, it is still relatively new compared to other languages and development technology. There were still things that had not fully been abstracted to the level where regular developers could easily access the functionalities without having a deep understanding of how they worked. Web RTC was one of them. Now that I think of it, I found one, but it was basically just C embedded in Rust. While that sort of worked, It wasn’t what I wanted. I searched around a bit more, then I found someone, Rainliu working on a Web RTC implementation in Rust. It was in its early stages though, in fact, all that had been done was a collated list of frameworks that would allow Web RTC to work in Rust. I decided to help out, or at least try to help. There I was, a few weeks into learning Rust, and I wanted to help build a library.
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Video streaming in go?
If you want to deal with NAT traversal I recommend doing this with WebRTC ... The pion project is perfect for this.
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How to make a FTP video call in flutter
You’re looking for webRTC, FTP is just File Transfer Protocol. You are going to have to setup a TURN server for your webRTC app if this is going further then your LAN and a learning project. You could also look at websockets(central server), VoIP. https://github.com/flutter-webrtc/flutter-webrtc https://webrtc.org/
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A note from our sponsor - Klotho
klo.dev | 30 Jan 2023