FirebaseRTC
obs-studio
FirebaseRTC | obs-studio | |
---|---|---|
58 | 2,362 | |
476 | 55,708 | |
0.6% | 1.0% | |
0.0 | 9.8 | |
11 months ago | about 7 hours ago | |
JavaScript | C | |
- | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FirebaseRTC
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WebSocket vs. HTTP communication protocols
You might also consider assessing complementary or alternative technologies; WebSocket and HTTP aren’t the only options when it comes to real-time communication, after all. WebRTC is similar to WebSocket, with the key difference being that it’s used to implement peer-to-peer connections without relying on a server. That can be especially helpful for video calls, allowing participants to communicate directly without introducing load to your server.
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Wishing Upon A Star with Web AR for Disney’s Wish
We use WebRTC to gain access to a user’s camera and microphone using the getUserMedia method. Typically, I would gain access to both of these from the same call. However, our experience requires the camera to flip from facing the environment to facing the user and I noticed that the small period of time the flip occurred (and microphone wasn’t available) contributed to a bit of audio lagging in the final recorded video. This was one of the nastier bugs I faced in development. So, we’ll just access each of these on their own media streams so that the camera can flip independently from the microphone.
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Create a SwiftUI Video Streaming App With Fun Emoji Reactions
Low latency streaming (<500ms): The Video SDK's infrastructure is built with WebbRTC, which helps to deliver secure and ultra-low latency video streams to all audiences at different bandwidths.
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Develop a Video Chat App with WebRTC, Socket.IO, Express and React.
Web Real-Time Communication (WebRTC) is a technology developed by Google in 2013 for peer-to-peer communication. WebRTC enables web browsers to capture audio, video, exchange data, and teleconferencing without plugins or intermediaries. WebRTC achieve these through APIs and protocols that interact with one another. WebRTC media streaming when used with SocKet.IO will produce an application that streams media and exchange data instantly. Socket.IO is a library that provides low latency bi-directional communication between client and server. Socket.IO was built on websocket, a communication protocol that provides a full-duplex and low latency communication between server and browser. In this article, readers will learn how to build a video chat application using WebRTC and Socket.IO. This article is for web developers who wish to develop web applications that can stream media between two peers of computers in real-time without installing any plugins.
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Live video streaming app
Possibly you what to look into WebRTC: https://webrtc.org/
- Chat protokoli
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Use JS suited for Online Games?
Use the language you're comfortable with. Sounds like you're interested in creating a blockchain game. Writing your own simple game engine isn't simple. I would recommend utilizing an existing one for whatever language you want. If you still choose to write your own it can be a valuable lesson in graphical programming which I personally find fun. It's easier to cheat a webpage embedded game written in Javascript than one ported to WebASM in my experience and I've heard good things about WebRTC for embedded multiplayer games.
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Send data to specific client from another client with a server in middle[C#][TCP][UDP]
Have you looked into WebRTC? https://webrtc.org Seems like it supports exactly what you're looking for. SignalR is more for real-time messages, not really for streaming.
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Taking the Power Back with Web Meshes
P2P is nothing new. It is a long-established means of connecting two or more people directly over a network. Web browsers are very capable of a wide range of P2P connections. Many apps use WebRTC to enhance realtime apps, but it is still an underutilized technology. Even with WebRTC, many apps are designed around the dependence on a central app server with WebRTC performing a user experience enhancement. Web meshes turn this idea on its head: Instead of using P2P connections to enhance the user experience, what if P2P connections were the foundation of the user experience? In other words, what if there was no central server?
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I made a website sending file P2P
The good news is that after reading all I have a better understanding of the Web Realtime Communicate and the big view, not just about small things like sending files. You can read all about WebRTC here
obs-studio
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How do people create those sleek looking demos for startups?
For product videos I used OBS a lot: https://obsproject.com/
I haven't used Journey, but it seems promising for product Tours: https://www.william-troup.com/journey-js/
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Software Engineering Workflow
OBS
- Open Broadcaster Software
- OBS merges AV1 support for WebRTC
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Ask HN: Has anyone achieved Douglas Engelbart's Vision?
Any specific area?
unix,telnet, uucp/news groups/email, linux, sequel/postgres, AI (chatgpt), video/hardware emulation with or/without VM layer. software defined radio, open broadcaster software[0], etc.
[0] obs : https://obsproject.com/
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My Rules for Being a Tech Speaker
OBS Studio - For recording
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Show HN: Bring phone calls into the browser (sip-to-WebRTC)
I don't! But when adding WebRTC support to OBS I would see 120ms https://github.com/obsproject/obs-studio/pull/7926
This is me (in Ohio) going to a Digital Ocean Droplet (NYC) and back.
- Denied OBS PR regarding Kick support lights up
- OBS with AV1 Support is now in the AUR
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Do not update to OBS 30.0.1 (MacOS)
Thankfully, you can simply delete the app, then reinstall the previous version here : OBS 30.0.0
What are some alternatives?
flutter-webrtc-demo - Demo for flutter-webrtc
obsninja - VDO.Ninja is a powerful tool that lets you bring remote video feeds into OBS or other studio software via WebRTC.
mediasoup - Cutting Edge WebRTC Video Conferencing
obs-StreamFX - StreamFX is a plugin for OBS® Studio which adds many new effects, filters, sources, transitions and encoders! Be it 3D Transform, Blur, complex Masking, or even custom shaders, you'll find it all here.
NodePlayer.js - Pure JavaScrip HTML5 live stream player
ShareX - ShareX is a free and open source program that lets you capture or record any area of your screen and share it with a single press of a key. It also allows uploading images, text or other types of files to many supported destinations you can choose from.
open-easyrtc - Open-EasyRTC - EasyRTC Free of Priologic
jellyfin-ffmpeg - FFmpeg for Jellyfin
webrtc-sdk - WebRTC Simple Calling API + Mobile SDK - A simplified approach to RTCPeerConnection for mobile and web video calling apps.
Kodi Home Theater Software - Kodi is an award-winning free and open source home theater/media center software and entertainment hub for digital media. With its beautiful interface and powerful skinning engine, it's available for Android, BSD, Linux, macOS, iOS, tvOS and Windows.
janus-gateway - Janus WebRTC Server
openshot-qt - OpenShot Video Editor is an award-winning free and open-source video editor for Linux, Mac, and Windows, and is dedicated to delivering high quality video editing and animation solutions to the world.