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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Create a SwiftUI Video Streaming App With Fun Emoji Reactions
4 projects | dev.to | 8 Sep 2023
Low latency streaming (<500ms): The Video SDK's infrastructure is built with WebbRTC, which helps to deliver secure and ultra-low latency video streams to all audiences at different bandwidths.
Develop a Video Chat App with WebRTC, Socket.IO, Express and React.
2 projects | dev.to | 31 Aug 2023
Web Real-Time Communication (WebRTC) is a technology developed by Google in 2013 for peer-to-peer communication. WebRTC enables web browsers to capture audio, video, exchange data, and teleconferencing without plugins or intermediaries. WebRTC achieve these through APIs and protocols that interact with one another. WebRTC media streaming when used with SocKet.IO will produce an application that streams media and exchange data instantly. Socket.IO is a library that provides low latency bi-directional communication between client and server. Socket.IO was built on websocket, a communication protocol that provides a full-duplex and low latency communication between server and browser. In this article, readers will learn how to build a video chat application using WebRTC and Socket.IO. This article is for web developers who wish to develop web applications that can stream media between two peers of computers in real-time without installing any plugins.
Live video streaming app
2 projects | /r/golang | 11 Apr 2023
Possibly you what to look into WebRTC: https://webrtc.org/
3 projects | /r/programiranje | 7 Apr 2023
Taking the Power Back with Web Meshes
3 projects | dev.to | 26 Nov 2022
P2P is nothing new. It is a long-established means of connecting two or more people directly over a network. Web browsers are very capable of a wide range of P2P connections. Many apps use WebRTC to enhance realtime apps, but it is still an underutilized technology. Even with WebRTC, many apps are designed around the dependence on a central app server with WebRTC performing a user experience enhancement. Web meshes turn this idea on its head: Instead of using P2P connections to enhance the user experience, what if P2P connections were the foundation of the user experience? In other words, what if there was no central server?
I made a website sending file P2P
2 projects | dev.to | 23 Nov 2022
The good news is that after reading all I have a better understanding of the Web Realtime Communicate and the big view, not just about small things like sending files. You can read all about WebRTC here
Video Streaming Protocols: What Are They & How to Choose The Best One
2 projects | dev.to | 15 Sep 2022
WebRTC is an open-source project that delivers video streams to viewers with real-time latency. Initially developed for text-based chat apps and VoIP usage, its popularity has grown among video chat and conference app developers after being purchased by Google. The WebRTC protocol is a low-latency streaming solution that relies on peer-to-peer streaming (P2P); it is utilized by some of the most used apps like Google Meet, Discord, Houseparty, WhatsApp, and Facebook Messenger.
How to implement a secure communication tunnel for bidirectional communication
3 projects | /r/learnprogramming | 22 Aug 2022
What kind of frameworks can I use to serve video chat rooms?
2 projects | /r/webdev | 13 Aug 2022
You may wanna look at WebRTC (https://webrtc.org) as thats the technological foundation of what youre looking to do.
Writing a Game in Typescript
3 projects | dev.to | 13 Jun 2022
And now there's a game, fully written in typescript and rendered in a , even fluently on all major browsers, and packaged inside a PWA. My future plans for it include more themes, more players, and remote multiplayer support, as an excuse to learn some WebRTC.
OpenTalk meeting software with Rust back-end open-sourced under EUPL
4 projects | /r/opensource | 19 Feb 2023
OpenTalk is a young project for creating online meeting software similar to Jitsi or BigBlueButton. It is a completely new development, and while it is not a fork of an existing open-source project, it integrates with other projects such as the Janus WebRTC server, Redis for volatile state, RabbitMQ for communication between server instances, and PostreSQL for persistent state.
Jitsi: More secure, more flexible, and completely free video conferencing
5 projects | news.ycombinator.com | 21 Dec 2022
What are good self-hosted WebRTC video solutions today?
4 projects | /r/selfhosted | 23 Oct 2022
I've been looking into Janus WebRTC Server due to the ability for Uv4L to join Janus rooms (I'm building a RaspberyyPi doorbell)
Looking for self hosted screen sharing/streaming solution
19 projects | /r/selfhosted | 19 Sep 2022
A related answer to the above is to check out Janus. It's a general purpose WebRTC server that has RTMP and FTL ingest support. I think it's also batteries not included, but I think it's what Glimesh is based on.
Low-latency audio streaming (local network)
8 projects | /r/selfhosted | 1 Jan 2022
I've been using Janus gateway for similar. Pretty easy to setup.
Live video calling - the Dyte way
4 projects | dev.to | 3 Nov 2021
A number of open-source projects also exist, which give developers a great head start if they're looking to build their own infrastructure - the most popular of these include Jitsi, Mediasoup, Janus, and Pion. These projects provide a layer of abstraction and expose a number of helper functions to perform various tasks, such as creating transports, etc. They have helpful guides on how to get started, but you would still face the aforementioned issues regarding scaling, resources, etc.
Stop using Zoom, Hamburg’s data protection agency warns state government
3 projects | news.ycombinator.com | 17 Aug 2021
Yes, there are many self-hosted options out there. https://github.com/meetecho/janus-gateway works well for multi-party video with up to about 15 users in a room assuming everyone has a reasonably reliable connection.
WebRTC over Asp.Net Core - Any examples?
7 projects | /r/csharp | 7 May 2021
- Janus (C / C++)
Building a customer support solution focused on video calls
3 projects | /r/selfhosted | 30 Apr 2021
You can also take a look at https://github.com/meetecho/janus-gateway which can help you implement the video call part (as well as more traditional rtc scenario)
need suggestions for options for media server (WebRTC preferred)
3 projects | /r/WebRTC | 14 Apr 2021
You can try janus https://janus.conf.meetecho.com/
What are some alternatives?
mediasoup - Cutting Edge WebRTC Video Conferencing
jitsi - Jitsi is an audio/video and chat communicator that supports protocols such as SIP, XMPP/Jabber, IRC and many other useful features.
Pion WebRTC - Pure Go implementation of the WebRTC API
flutter-webrtc-demo - Demo for flutter-webrtc
aiortc - WebRTC and ORTC implementation for Python using asyncio
media-server-node - WebRTC Media Server for Node.js
libdatachannel - C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets
simple-peer - 📡 Simple WebRTC video, voice, and data channels
NodePlayer.js - Pure JavaScrip HTML5 live stream player
galene - The Galène videoconference server
kms-core - [ARCHIVED] Contents migrated to monorepo: https://github.com/Kurento/kurento