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BlenderUSDHydraAddon Alternatives
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BlenderUSDHydraAddon reviews and mentions
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DreamWorks releases OpenMoonRay source code
I had the same question. There exists a USD addon for Blender that support Hydra, so probably you could get that to work with a bit of trial and error!
https://github.com/GPUOpen-LibrariesAndSDKs/BlenderUSDHydraA...
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What Blender needs to become more appealing to the Film Industry
USD and MaterialX are some open projects that needs integration in Blender ASAP. I know AMD is working on an add-on that let's you have USD Hydra in Blender but is far from what it can provide. I think it needs more focus and blender developers to work together to implement it in the main branch.
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Blender artist: ok
Anyway, it will be supported thanks to addons: https://github.com/GPUOpen-LibrariesAndSDKs/BlenderUSDHydraAddon
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Blender 3.0 takes support for AMD GPUs to the next level
Hi there. I help there. ProRender is still very important as it has hardware accelerated raytracing while Cycles does not yet on AMD.
Furthermore we're focusing our efforts on ProRender going forward through USD. https://github.com/GPUOpen-LibrariesAndSDKs/BlenderUSDHydraA... Adding USD workflows to blender and other apps while using ProRender for the rendering solution in USD.
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Stats
GPUOpen-LibrariesAndSDKs/BlenderUSDHydraAddon is an open source project licensed under Apache License 2.0 which is an OSI approved license.
The primary programming language of BlenderUSDHydraAddon is Python.
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