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Some of these have been improved for Godot 4: tween rewrite (also backported to 3.5), (exporting nodes)[https://github.com/godotengine/godot/pull/62185] and data types instead of strings for Callable and Signal :-)
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InfluxDB
InfluxDB – Built for High-Performance Time Series Workloads. InfluxDB 3 OSS is now GA. Transform, enrich, and act on time series data directly in the database. Automate critical tasks and eliminate the need to move data externally. Download now.
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Qodot is the plugin that allows you to import TrenchBroom maps. https://github.com/QodotPlugin/qodot-plugin
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If you read this, do keep them coming, or even better if you open an issue either here https://github.com/godotengine/godot-proposals/issues
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But someone could make a plugin that uses the fbx sdk, right? Looks like people have tried. (According to the new fbx announcement, fire one of the godot contributors so maybe that was just an experiment and never actually useful.)
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However, the great thing about godot, is if you want a feature, like ECS, for example just add it yourself.