How good/bad would Godot handle a Factorio type of game?

This page summarizes the projects mentioned and recommended in the original post on /r/godot

Our great sponsors
  • InfluxDB - Collect and Analyze Billions of Data Points in Real Time
  • Onboard AI - Learn any GitHub repo in 59 seconds
  • SaaSHub - Software Alternatives and Reviews
  • godex

    Godex is a Godot Engine ECS library.

    I would give Godex a shot, it is a build of Godot that has Entity Component System functionality which makes it possible to include more objects in your scene:

  • godot-2d-builder

    A simulation game demo made in Godot and inspired by Factorio.

    Not sure as to exactly how many thousands of nodes Godot can handle, but GDQuest made a Factorio-inspired builder game demo for their 2D Secrets courses

  • InfluxDB

    Collect and Analyze Billions of Data Points in Real Time. Manage all types of time series data in a single, purpose-built database. Run at any scale in any environment in the cloud, on-premises, or at the edge.

  • Godot

    Godot Engine – Multi-platform 2D and 3D game engine

    What he means is editing the actual C++ source code. Then rebuilding the engine with the features that are not natively supported. Godot is open-source, meaning anyone code and build a new copy of godot

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts