Waiting for Godot 4.0? Try the latest pre-alpha ;)

This page summarizes the projects mentioned and recommended in the original post on /r/godot

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
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SaaSHub helps you find the best software and product alternatives
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  • Godot

    Godot Engine – Multi-platform 2D and 3D game engine

  • I don't remember seeing anything related to this either. Maybe https://github.com/godotengine/godot/pull/50729 has addressed this?

  • godot-proposals

    Godot Improvement Proposals (GIPs)

  • Allow custom resource classes to be used for export variables instead of having to use the generic Resource class. There's a ticket about this already, and it would really help with data driven nodes.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • godot_heightmap_plugin

    HeightMap terrain for Godot implemented in GDScript

  • Displacement shaders can already be achieved using the vertex() function on a subdivided mesh. It's how Zylann's heightmap plugin works :)

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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