Portable, cross-platform, reliable 3D library?

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  • stellarium

    Stellarium is a free GPL software which renders realistic skies in real time with OpenGL. It is available for Linux/Unix, Windows and macOS. With Stellarium, you really see what you can see with your eyes, binoculars or a small telescope.

    If I wanted to build an app like Stellarium, displaying a 3D model, but not requiring fast animation, not a game, more visualization, what libraries should I be considering for the display/UI portion of this program?

  • wgpu

    Cross-platform, safe, pure-rust graphics api.

    Wgpu? https://github.com/gfx-rs/wgpu

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  • bevy

    A refreshingly simple data-driven game engine built in Rust

  • kajiya

    💡 Experimental real-time global illumination renderer 🦀

    There's also Kajiya, though it's very new and works on a limited range of GPUs.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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