xOBSE
dxvk
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xOBSE
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[Guide] Playing TES IV Oblivion with Ally (or gamepad) using NorthernUI / NorthernUIAway
Go to https://github.com/llde/xOBSE/releases and download release .zip (xOBSE-22.9.zip at the time of writing this was working fine).
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Graphics mods that don't need OBSE
Try downloading the last version of xOBSE maybe that fix the crash
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Is xOBSE needed over old OBSE? (using GOG + mod organizer 2)
SOOOO I went to download xOBSE here, where there were instructions for using it with mod organizer 2:
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"Script extender log reports incompatible plugins." Should I install an earlier version of xOBSE or is it fine to continue?
You would get better support for something like this directly from the XOBSE's discord and/or Github page.
- whats the difference between obse and Xobse?
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Need help getting software set up…
A lot of mods require the Oblivion Script Extender, but don’t follow the old links, use xOBSE instead.
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Bethesda game Script extenders?
So, not sure for new vegas. For fallout 3 there should be a "Downgrader" that ends up making the actual exe run the script extender, but for oblivion I haven't tried yet, but I looked into a few methods because I want proper controller support on it when my deck gets here. These links are the best I found https://old.reddit.com/r/SteamDeck/comments/uqya6u/gog_oblivion_modded_on_steam_deck/ and https://github.com/llde/xOBSE the github link mentions this on uesp https://en.uesp.net/wiki/Oblivion:Linux it has a few options to try out with. Hopefully these help at least a little. I don't have my deck yet to try it with
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Elder Scrolls : Oblivion GOTY - 4.49usd - Verified! (Weekend deal)
I would say its doable for you. You just need to install xOBSE, follow the instructions for proton on linux. Then just copy the files from the NorthernUI mod into the install folder. I was able get it working that way.
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help, how do i get these versions of OBSE. ive looked everywhere for them and cant find them.
The versions on silverlock aren't the most recent anymore, you'll want xOBSE which is here: https://github.com/llde/xOBSE/releases
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PSA: if you add Oblivion as a non Steam game, rename the game in Steam to 22330 and then you can access the community controller bindings, including Steam Deck bindings. So cool to be playing Oblivion on the go!
Are you using xOBSE?
dxvk
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Elbrus-8S
Someone is trying to game on them, or at least run DirectX apps in Linux, based on this PR: https://github.com/doitsujin/dxvk/pull/3795
- "LibreOffice is better at reading old Word files than Word"
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Game crashes within 10 seconds of launching unless I reinstall from scratch
From a quick search, here's what I found. It looks like you're encountering some common issues that can occur with games running on Linux through Proton, especially with the recent updates to games like Satisfactory that might affect compatibility. The log entries you're seeing related to D3DCompile2 failing to compile shader and the issues with Ternary operator and LinearToSrgbBranching not being defined, suggest that there's a problem with shader compilation. This can often be related to the version of Proton or the graphics drivers you are using. Some users have reported that the game does launch with the -vulkan option but with graphical glitches and lower performance, which indicates that the Vulkan renderer is working but possibly not optimally on your setup. From the discussions in the community, users have suggested ensuring that the latest drivers for your graphics card are installed and, if using an Intel GPU, that the Mesa drivers are up to date since Intel XeSS references were found in the logs. If you're using NVIDIA graphics, make sure you have the latest drivers and possibly set the PROTON_ENABLE_NVAPI=1 %command% to enable DLSS if you're under Vulkan. If you're using an Optimus laptop with both Intel and NVIDIA GPUs, make sure your Optimus setup is correctly configured. Some users have found success by specifying DXVK_FILTER_DEVICE_NAMES=GeForce to force the game to use the NVIDIA GPU. It's also worth noting that if you're encountering issues with DirectX 11, you might want to try forcing the game to use DirectX 10 if possible or look into DXVK configurations that could resolve compatibility issues. Lastly, if none of these solutions work, you could try running a trace with apitrace to gather more detailed logs that might point to the specific issue. If you're still stuck, it would be a good idea to report the issue to the Proton GitHub page or seek further assistance in the game's community forums where others might have encountered and solved similar issues. For more information and to find others who might have resolved similar issues, check out the community discussions on GitHub, Steam Community, and the DXVK GitHub page.
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It’s time for change!!
Kid named DXVK :
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Running GTA IV using dxvk
DXVK versions after 2.0 require Vulkan 1.3 support, which may not be available on your GPU. Try using an older build, such as this one.
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almost 120 fps smooth camera movement
Give DXVK a try https://github.com/doitsujin/dxvk/releases, use 32bit d3d9.dll
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Risen 3 / DXVK 2.3 / ARC A770 16G / 1440p / WIN 11
What to download:https://github.com/doitsujin/dxvk/releases/tag/v2.3
- Re-Installed game an hour ago, got hit with App will Terminate Now
- DXVK 2.3 released bringing several improvements and bug fixes for various games
- DXVK 2.3 Brings Presentation Improvements & More Game Fixes
What are some alternatives?
modorganizer - Mod manager for various PC games. Discord Server: https://discord.gg/ewUVAqyrQX if you would like to be more involved
dxvk-async
DS4Windows - Like those other ds4tools, but sexier
vkd3d - Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation. [Moved to: https://github.com/HansKristian-Work/vkd3d-proton]
d912pxy - DirectX9 to DirectX12 API proxy for Guild Wars 2
GTAIV.EFLC.FusionFix - This project aims to fix or address some issues in Grand Theft Auto IV Complete Edition [Moved to: https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix]
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
d9vk - A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
Reshade-Unlocked - A generic post-processing injector for games and video software.
Ultimate-ASI-Loader - ASI Loader is the tool that loads custom libraries with the file extension .asi into any game process.
HeroicGamesLauncher - A games launcher for GOG, Amazon and Epic Games for Linux, Windows and macOS.
gamescope - SteamOS session compositing window manager [Moved to: https://github.com/ValveSoftware/gamescope]