dxvk
Ultimate-ASI-Loader
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dxvk | Ultimate-ASI-Loader | |
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765 | 42 | |
11,898 | 1,027 | |
- | - | |
9.4 | 7.2 | |
5 days ago | 15 days ago | |
C++ | C++ | |
zlib License | MIT License |
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dxvk
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Elbrus-8S
Someone is trying to game on them, or at least run DirectX apps in Linux, based on this PR: https://github.com/doitsujin/dxvk/pull/3795
- "LibreOffice is better at reading old Word files than Word"
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Game crashes within 10 seconds of launching unless I reinstall from scratch
From a quick search, here's what I found. It looks like you're encountering some common issues that can occur with games running on Linux through Proton, especially with the recent updates to games like Satisfactory that might affect compatibility. The log entries you're seeing related to D3DCompile2 failing to compile shader and the issues with Ternary operator and LinearToSrgbBranching not being defined, suggest that there's a problem with shader compilation. This can often be related to the version of Proton or the graphics drivers you are using. Some users have reported that the game does launch with the -vulkan option but with graphical glitches and lower performance, which indicates that the Vulkan renderer is working but possibly not optimally on your setup. From the discussions in the community, users have suggested ensuring that the latest drivers for your graphics card are installed and, if using an Intel GPU, that the Mesa drivers are up to date since Intel XeSS references were found in the logs. If you're using NVIDIA graphics, make sure you have the latest drivers and possibly set the PROTON_ENABLE_NVAPI=1 %command% to enable DLSS if you're under Vulkan. If you're using an Optimus laptop with both Intel and NVIDIA GPUs, make sure your Optimus setup is correctly configured. Some users have found success by specifying DXVK_FILTER_DEVICE_NAMES=GeForce to force the game to use the NVIDIA GPU. It's also worth noting that if you're encountering issues with DirectX 11, you might want to try forcing the game to use DirectX 10 if possible or look into DXVK configurations that could resolve compatibility issues. Lastly, if none of these solutions work, you could try running a trace with apitrace to gather more detailed logs that might point to the specific issue. If you're still stuck, it would be a good idea to report the issue to the Proton GitHub page or seek further assistance in the game's community forums where others might have encountered and solved similar issues. For more information and to find others who might have resolved similar issues, check out the community discussions on GitHub, Steam Community, and the DXVK GitHub page.
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It’s time for change!!
Kid named DXVK :
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Running GTA IV using dxvk
DXVK versions after 2.0 require Vulkan 1.3 support, which may not be available on your GPU. Try using an older build, such as this one.
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almost 120 fps smooth camera movement
Give DXVK a try https://github.com/doitsujin/dxvk/releases, use 32bit d3d9.dll
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Risen 3 / DXVK 2.3 / ARC A770 16G / 1440p / WIN 11
What to download:https://github.com/doitsujin/dxvk/releases/tag/v2.3
- Re-Installed game an hour ago, got hit with App will Terminate Now
- DXVK 2.3 released bringing several improvements and bug fixes for various games
- DXVK 2.3 Brings Presentation Improvements & More Game Fixes
Ultimate-ASI-Loader
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Cant get plugins to work
you also need https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases/download/x64-latest/bink2w64-x64.zip place dll into content folder AFTER renaming original bink2w64.dll to bink2w64Hooked.dll
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PSA: If your gamepass version wont start after updating ASI loader, check your plugins.
Updated the ASI Loader from github but the game refused to load. Turns out my achievement enabler plugin was causing the issue, once disabled everything is working as normal. I was using this one.
- Starfield Community Patch Released
- I'm not getting any achievements even after restoring the original folder, deleting plugin folder, and starting a new character
- Rockstar Games games on steam problems
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Any ASI loader for 1.0.7.0?
Try Ultimate ASI Loader
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Any news on the Ultimate ASI loader and Silent patch WINE compatibility?
So I got GTA 3 to run on WINE successfuly. Next stop is getting ASI patches to load, but I've hit a bit of a wall here. Naming the Ultimate ASI loader to dinput8.dll and setting WINE to use that DLL gets me the following message "Unable to load SilentPatchIII.asi: Error 998". Closest thing to the topic I've found is this thread: https://github.com/thirteenag/ultimate-asi-loader/issues/12, but doesn't look like that got anywhere either. Since it's from 2020, i figured to ask - has anyone got this to work since?
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Finally Got the game running !
You are welcome. In general if you recieve message to use launchgtaiv.exe it means that XLivelessAddon is not loading for some reason. Reinstall it and maybe update Ultimate ASI Loader - Ultimate-ASI-Loader.zip unpack and rename as xlive.dll https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases/tag/v4.68
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MODDING: Combining DLL Files Vice City
With that said, if they are not the same, check if you are able to rename one of them into something else. The Ultimate ASI Loader, for example, allows you to rename it into any of the ones listed in the link.
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Just got the gta 4 complete edition on steam but the cutscenes are zoomed in. How do I fix this?
You need at least something called Ultimate ASI Loader Get the x86 version here: https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases/download/v4.68/Ultimate-ASI-Loader.zip
What are some alternatives?
dxvk-async
GTAIV.EFLC.FusionFix - This project aims to fix or address some issues in Grand Theft Auto IV Complete Edition [Moved to: https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix]
vkd3d - Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation. [Moved to: https://github.com/HansKristian-Work/vkd3d-proton]
NFSU2ExOpts - Need for Speed Underground 2 Extra Options
d912pxy - DirectX9 to DirectX12 API proxy for Guild Wars 2
WidescreenFixesPack - Plugins to make or improve widescreen resolutions support in games, add more features and fix bugs.
dxwrapper - Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
reshade - A generic post-processing injector for games and video software.
d9vk - A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
NFS-2015-Revival-Mod-Extras - Additional plugins/addons for the NFS 2015 Revival mod.