worldspace-health-bars VS doors

Compare worldspace-health-bars vs doors and see what are their differences.

worldspace-health-bars

Learn how to implement Worldspace Health Bars in this tutorial repository with accompanying video tutorial. (by llamacademy)

doors

Learn how to create multiple different types of doors in Unity (by llamacademy)
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worldspace-health-bars doors
2 2
10 13
- -
0.0 0.0
almost 2 years ago almost 2 years ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

worldspace-health-bars

Posts with mentions or reviews of worldspace-health-bars. We have used some of these posts to build our list of alternatives and similar projects.

doors

Posts with mentions or reviews of doors. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing worldspace-health-bars and doors you can also consider the following projects:

random-range - Learn a much simpler AND more powerful way to choose random values between two constants, curves, on a curve, or even a single value.

destructible-objects - Learn how to add destructible objects into your game - for free! In this tutorial you'll learn how to destroy any individual game object with a common "replacement" technique. Clean up afterwards with a subtle fade out effect.

audio-slider - Many of you have probably tried to create a slider that manages levels of audio for different things like Sound Effects or Music volume. However the most immediately obvious ways to approach this is very, very wrong.

get-terrain-texture - sing this tutorial repository and associated video you will learn how to get the Albedo texture from any Renderer using any Shader AND how to get the active textures on a Unity terrain at any given point.

lerping-fundamentals - Lerping is one of the foundational things you need to know about in video game development! There are so many use cases for lerping it's impossible to name them all! Almost any time you want to rotate, move, or change a value over time, lerping is an option.

menu-controller - Learn how to use a Stack to manage your UI Pages. Create pages that have configurable entry/exit animations, sounds, and actions. This is the base framework I've been using for over 6 years in my own projects and find it to be highly reliable, scalable, and still easy to use.

raycast-bouncing-bullets - Learn how to use Vector3.Reflect to upgrade your Raycast/Hitscan bullets so they can ricochet or bounce off any objects!

Doors-Entity-Replicator - The doors entity replicator is a small UI for the game Doors on Roblox which will help you do almost anything you want

ragdolls - Learn about the ragdoll ceration workflow, a script to toggle between an Animator and Ragdoll, and some optimization ideas for having ragdolls in your game.

scriptable-object-based-guns - Learn how to create a ScriptableObject-based gun system from scratch for your game!

pubsub - Open Source Pub/Sub Messaging Library for Unity

revolving-doors - A tutorial on the illumos Doors API