webDOOM
Doomsday-Engine
webDOOM | Doomsday-Engine | |
---|---|---|
1 | 4 | |
87 | 254 | |
- | - | |
1.3 | 6.0 | |
about 1 year ago | 4 months ago | |
C++ | C++ | |
MIT License | - |
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webDOOM
Doomsday-Engine
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Best way to get into classic Doom?
The go-to granddaddy of making it more modern is probably GZDoom. For some reason I don't remember, I didn't get on with it as well for "real" doom, only the big mods. (https://www.zdoom.org) My personal favorite that adds just enough graphical/audio enhancements without fundamentally altering the game, is Doomsday Engine (https://dengine.net/)
- Is there a "true 3D" source port of DOOM I and II?
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Is there a Doom port like this?
Doomsday Engine is the closest thing you will get to that .
- Doomsday Engine – Enhanced Source Port for Doom, Heretic, and Hexen
What are some alternatives?
ObAddon - A repository of community-built prefabs and other enhancements for Oblige 7.70
openspades - Compatible client of Ace of Spades 0.75
odamex - Odamex - Online Multiplayer Doom port with a strong focus on the original gameplay while providing a breadth of enhancements.
Q-Zandronum - A Zandronum 3.0 fork with improved netcode, configurable movement and many small tweaks
nodebuilder - An experimental DOOM Node Builder, written in C++
Obsidian - A community continuation of the OBLIGE Level Maker, originally by Andrew Apted, combined with ObAddon.
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization
wxWidgets - Cross-Platform C++ GUI Library
warzone2100 - Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
openscad - OpenSCAD - The Programmers Solid 3D CAD Modeller
Teeworlds - A retro multiplayer shooter