wagic
rbfx
wagic | rbfx | |
---|---|---|
13 | 22 | |
338 | 745 | |
0.6% | 1.3% | |
8.5 | 9.6 | |
9 days ago | about 8 hours ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
wagic
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What's up with the "Wizards of the Cost hiring hitmen" accusation?
There's also Forge and Wagic that let you play digital Magic offline with all the cards for free.
- The Icculus Microgrant is giving out 250 dollar grants to open source projects, please brag about your project(s) in this thread so I can see them!
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Did a video on the PSP in 2023 with a lot of info on the IPS upgrade.
I highly recommend Wagic homebrew for the PSP
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For anyone who enjoys Magic: The Gathering, a gem from years ago!
Head to the github for the most recent Linux version. (Psp version has very little ram and runs like crap, And I couldn't get the windows version to work, nor did I try the android or other versions.)
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Forge and XMage: The best free and open source rules engines for ‘Magic: the Gathering’
Wagic: the Homebrew?! is still being updated (until recently)
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Anyone have higher-resolution versions of these full-art Dual Lands from Wagic: the Homebrew?
Background: Back in 2014, I was really into the digital MtG game Wagic: the Homebrew?! (forum) and there was a developer called Tacoghandi who did some custom content for the game, including a set full of favourite cards in awesome alt-art. I always liked his rendering of the Dual Lands, and wanted to print some out, but Gigapixel was a bit rubbish with the upscaling (source images are too small) and the largest versions I've been able to find are posted above. I could potentially recreate them if I could find hi-res/vector versions of the combined mana symbols, but I can't find those anywhere either. Can anyone help me?
- can anyone reccomend me low mb ppsspp games??
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Made a fun cardback. If anyone would like. I don't know how to submit to mpcfill, but if anyone would like to add it feel free.
Wagic is still alive; updated here.
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Let's waste Wildcards and have our cards nerfed boys!
I recomment Wagic: the Homebrew?! (single player, GUI looks a bit like Arena but it can run on a potato) or MTG Forge (has multiplayer and 99% of all cards)
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When arena is down - What are your other hobbies?
train magic with wagic https://github.com/WagicProject/wagic
rbfx
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Are there any cross-platform high-level fully programmatic mobile frameworks like Apple's SceneKit, SpriteKit, and GameplayKit that do not depend on special IDEs or visual editors?
good engines for C++ that meet your requirements https://github.com/u3d-community/U3D https://github.com/rbfx/rbfx i highly recommend taking a look at rbfx, U3D doesn't have all the fancy features that rbfx has but deep down they are the same engine almost. They are forks of Urho3D, a mature engine that has existed from the year of 2011/2010.
- The Icculus Microgrant is giving out 250 dollar grants to open source projects, please brag about your project(s) in this thread so I can see them!
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Searching for Reliable Cross-Platform Rendering Framework (C/C++)
Urho3D is dead. There is the U3D project which is essentially a maintenance fork made after the original project was taken over by a crazy Russian nationalist. There is also rbfx which is a progression fork that is working to make improvements such as to the PBR rendering pipeline, making it work with C# if desired, as well as rebuilding and improving the editor. The original Urho3D is soon to be even more dead than currently, since the discourse forum is set for archival and deactivation at 4:00 AM tomorrow morning.
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As of 2023, what is the state of things regarding C/C++ 3D graphics libraries for the web?
Go to: https://github.com/rbfx/rbfx, they have a discord but IIRC it's basically just a CMake build so you flip the flags to say "WebGL" or "Emscripten" or w/e and CMake will basically tell you everything that's wrong.
- rbfx: Game engine with (optional) C# support and WYSIWYG editor.
- Cross-platform open-source game engine with C# support and Unity-like editor
- Rbfx: Open-source game engine with Unity-like editor and C# support
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Unity merges with IronSource
If anyone is looking for a Unity alternative, the guys at rbfx are doing a great job revamping the old Urho3D codebase: https://github.com/rbfx/rbfx
It has good C# scripting support, a nice editor and modern rendering pipeline.
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Game engine for programmars
You could try Urho3D or its newer fork rbfx.
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Preferred game engine
I use an engine called rbfx which is a fork of the Urho3D engine. A lot of it is just the fact that I've been using it for over a decade, so I am comfortable with it. I'm a programmer, not really comfortable with integrated editor engines such as Unity or Godot, and the easy C++ extensibility of the engine appeals to me. Plus it's decently powerful, and well supported on a lot of platforms (I build for Windows, WebGL, and very occasionally RPi for the most part) and is open source to satisfy that stubbornly libertarian side of my character.
What are some alternatives?
zig-xml - XML parser and writer for the Zig programming language
urho3d - Game engine
cargo-show-asm - cargo subcommand showing the assembly, LLVM-IR and MIR generated for Rust code
RmlUi - RmlUi - The HTML/CSS User Interface library evolved
DeSmuME-PSP - A Nintendo DS emulator for PlayStation Portable.
raylib - A simple and easy-to-use library to enjoy videogames programming
flutter_everywhere - Template Flutter Project for iOS, Android, Fuschica, MacOS, Windows, Linux, Web, Command Line, Chrome Extension
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
wp-plugin-leaflet-map - Add leaflet maps to Wordpress with shortcodes
DiligentEngine - A modern cross-platform low-level graphics library and rendering framework
php-mercure - Mercure server implemented in plain PHP
SFML - Simple and Fast Multimedia Library