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Kinc (C interface) and Kore (C++ interface), are both mostly the same thing other than language and are multimedia frameworks, so they have a bit more than just graphics, still pretty thin overall though. Exports to nearly everything including consoles. Pretty sparse documentation so you're mostly on your own, and it's more opinionated than other frameworks (uses its own build system).
Kinc (C interface) and Kore (C++ interface), are both mostly the same thing other than language and are multimedia frameworks, so they have a bit more than just graphics, still pretty thin overall though. Exports to nearly everything including consoles. Pretty sparse documentation so you're mostly on your own, and it's more opinionated than other frameworks (uses its own build system).
Have you tried Filament? https://google.github.io/filament/
Urho3D is dead. There is the U3D project which is essentially a maintenance fork made after the original project was taken over by a crazy Russian nationalist. There is also rbfx which is a progression fork that is working to make improvements such as to the PBR rendering pipeline, making it work with C# if desired, as well as rebuilding and improving the editor. The original Urho3D is soon to be even more dead than currently, since the discourse forum is set for archival and deactivation at 4:00 AM tomorrow morning.
I have had my eye on MethaneKit for a while, it may not be far enough along for what you want.
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