vviz
bevy_xpbd
vviz | bevy_xpbd | |
---|---|---|
1 | 5 | |
23 | 949 | |
- | - | |
1.8 | 9.5 | |
about 2 years ago | about 1 month ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vviz
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Ultra super simple 2D crate?
This is super early work and rough around the edges, but you could check out: https://github.com/strasdat/vviz. It has a lines and points example.
bevy_xpbd
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Rust Game Physics Engines: PhysX, Rapier, XPBD & Others
Bevy XPBD will move away from the XPBD solver in coming months, which is worth bearing in mind if you are considering using it for your project.
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The Bevy Foundation
[2]: https://github.com/Jondolf/bevy_xpbd/issues/346
- Bevy XPBD Moving Away from XPBD Solver over Nvidia Patent
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Bevy XPBD 0.2.0: Spatial queries, Bevy 0.11 support, and a lot more
Bevy XPBD is a 2D and 3D physics engine based on Extended Position Based Dynamics for the Bevy game engine. Unlike most other physics engines in the ecosystem, it uses the ECS directly, which removes the overhead of maintaining a separate physics world and makes the engine feel much more integrated into Bevy.
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Bevy XPBD: A physics engine for the Bevy game engine
Cool! FYI, I just made a PR that adds support for applying a force at a point (and applying torque accordingly) if that's what you meant: https://github.com/Jondolf/bevy_xpbd/pull/58
What are some alternatives?
Fyrox - 3D and 2D game engine written in Rust
thetawave - A physics based, space shooter game made with Rust and the Bevy engine.
rgx - Modern mid-level 2D graphics library
raw-physics - Simple rigid-body physics simulator powered by XPBD.
euc - A software rendering crate that lets you write shaders with Rust
bevy_dolly - h3r2tic's dolly abstraction layer for the bevy game framework
nannou - A Creative Coding Framework for Rust.
term2d - A simple 2d drawing engine for terminal emulators.
ofps - Optical Flow Processing Stack
GameOfLife - Game of Life (2d cellular automata described by John Conway) in C, C++, Javascript, Python, Rust (plain Rust and with GGEZ), and Java (plain Java and with libgdx)
RG3D - 3D and 2D game engine written in Rust [Moved to: https://github.com/FyroxEngine/Fyrox]
physarum-sim - A simulation of the Physarum Polycephalum slime. Written in Rust and rendered with Bevy.