vive-diy-position-sensor VS tinyrenderer

Compare vive-diy-position-sensor vs tinyrenderer and see what are their differences.

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vive-diy-position-sensor tinyrenderer
8 61
887 19,389
- -
1.8 0.0
almost 3 years ago 6 months ago
C++ C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

vive-diy-position-sensor

Posts with mentions or reviews of vive-diy-position-sensor. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-21.

tinyrenderer

Posts with mentions or reviews of tinyrenderer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

What are some alternatives?

When comparing vive-diy-position-sensor and tinyrenderer you can also consider the following projects:

esptracker - Lighthouse-based tracker using the TS4231

sokol - minimal cross-platform standalone C headers

Simple-OpenVR-Driver-Tutorial - A sample OpenVR Driver for you to learn from

raylib - A simple and easy-to-use library to enjoy videogames programming

rtl-sdr-blog - Modified Osmocom drivers with enhancements for RTL-SDR Blog V3 and V4 units.

BodySlide-and-Outfit-Studio - BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games.

INSTINCT - INS Toolkit for Integrated Navigation Concepts and Training

deko3d - Homebrew low level graphics API for Nintendo Switch (Nvidia Tegra X1)

zero-shot-object-tracking - Object tracking implemented with the Roboflow Inference API, DeepSort, and OpenAI CLIP.

Pangolin - Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.

ViveTrackedDevice - Completely open-source, reverse-engineered implementation of a tracked device for the SteamVR virtual reality system.

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.