vulkan-guide VS SPIRV-Cross

Compare vulkan-guide vs SPIRV-Cross and see what are their differences.

SPIRV-Cross

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages. (by KhronosGroup)
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vulkan-guide SPIRV-Cross
67 10
812 1,907
- 0.8%
9.0 9.0
1 day ago 16 days ago
SCSS GLSL
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

vulkan-guide

Posts with mentions or reviews of vulkan-guide. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-01.

SPIRV-Cross

Posts with mentions or reviews of SPIRV-Cross. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-11.

What are some alternatives?

When comparing vulkan-guide and SPIRV-Cross you can also consider the following projects:

vk-bootstrap - Vulkan Bootstrapping Iibrary

rust-gpu - šŸ‰ Making Rust a first-class language and ecosystem for GPU shaders šŸš§

raylib - A simple and easy-to-use library to enjoy videogames programming

naga - Universal shader translation in Rust

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

glslang - Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

Vulkan - Examples and demos for the new Vulkan API

SPIRV-Reflect - SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.

SDL - Simple Directmedia Layer

shaderc - A collection of tools, libraries, and tests for Vulkan shader compilation.

rivi-loader - Vulkan Compute program loader in Rust