unity-webxr-export
MyBox
unity-webxr-export | MyBox | |
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7 | 4 | |
970 | 1,814 | |
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9.2 | 7.8 | |
23 days ago | 4 days ago | |
JavaScript | C# | |
Apache License 2.0 | MIT License |
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unity-webxr-export
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What’s the 2023 contemporary way to Unity -> WebXR?
De-Panther actively maintains an up-to-date version of Mozilla's original exporter at https://github.com/De-Panther/unity-webxr-export. I've used it several times in the past for Unity-related WebXR projects.
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WebXR on iOS? Maybe can develop Safari XR Apps in Unity?
If so, this will be compatible with Unity WebXR Explorer ?
- Getting WebXR Built in Unity to work on iOS hosted on itch.io
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Presenting Zoophony VR: an Online Spatial Audio Experience
We are the Indian Sonic Research Organization, and we would like to present Zoophony VR: An online Spatial Audio experience (Made in Unity with De-Panther's WebXR plugin).
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Creating WebXR experiences in Unity for use on iOS
The WebXR spec is fairly well-defined, but has yet to be fully implemented into Webkit (the browser engine Safari uses). Currently the best way of creating WebXR content with Unity is using an up-to-date exporter such as this one by De-Panther, but there is currently no way to view WebXR content on iOS outside of Mozilla's viewer, which is unfortunately somewhat outdated now.
- How well does Unity support building VR apps for the web — accessible both from PC and mobile devices?
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I just ported the first SteamVR game I ever made, Lemon Atoll, to WebXR!
I used De-Panther's fork of the Unity WebXR Exporter, originally by Mozilla. Unlike the original it's still being actively maintained and improved, I'll likely keep using it in future WebXR projects with Unity.
MyBox
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I love collecting free/MIT utility code for Unity to add to my projects. Let's share some!
This one is a mixed bag of various utility stuff I found. Some is good, some a bit less, but it's fun to explore!
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Is it possible to toggle a field serialization on bool value? (true=serialize, false= deserialize)
If you dont want to spend the money there is also MyBox, is a free collection of attributes and it comes with one that hides variables on the inspector based on a condition.
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Add outline effects to your Unity UI - Project Repo (free)
Check out Mybox. It has a ton of extra very easy to use attributes that makes your editor components much more structured. :)
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Hey guys I want to know if there's simple way to get unity conditions customizing in editor window for designers that don't know so much about coding ...
MyTools by Deadcows is a life saver, it comes with tons of custom attributes and tools, just download it and copy it into your Assets folder or intall via Git.
What are some alternatives?
A-Frame - :a: Web framework for building virtual reality experiences.
Microsoft.Unity.Analyzers - Roslyn analyzers for Unity game developers
three.js - JavaScript 3D Library.
UnityNativeScripting - Unity Scripting in C++
Simple-WebXR-Unity - ⭐ Bringing WebXR to Unity 3D ! B-)
santorini-unity-minimax - Artificial Intelligence with Minimax algorithm in Santorini board game in Unity (C#)
webxr-samples - Samples to demonstrate use of the WebXR Device API
TileMaps - Example repository for organizing generic tile maps in Unity with C#
OpenXR-SDK-Source - Sources for OpenXR loader, basic API layers, and example code.
UIOutline
engine - Fast and lightweight JavaScript game engine built on WebGL and glTF
unity-toolbar-extender - Extend the Unity Toolbar with your own Editor UI code.