unity-movement-ai
Entitas
unity-movement-ai | Entitas | |
---|---|---|
4 | 4 | |
1,818 | 6,910 | |
- | - | |
0.0 | 0.0 | |
about 3 years ago | 4 months ago | |
C# | C# | |
MIT License | MIT License |
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unity-movement-ai
Entitas
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Entitas VS Friflo.Json.Fliox - a user suggested alternative
2 projects | 30 Jan 2024
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High performance ECS framework for C# without Unity?
Github documentation for entitias looks like it is still good https://github.com/sschmid/Entitas-CSharp/wiki
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Guides and tips for making a game engine in C#
For examples I usually turn to GitHub. It has numerous C# game engines. However, I find it easier to figure out implementations myself and use other engines only for API inspiration. There are also several C# ECS such as Entitas and DefaultECS that you can use if you do not want to create you own.
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Godot or Unity ? newbie 2D gamedev
- Entitas
What are some alternatives?
2D-Character-Controller - Free 2D Character Controller for Unity.
Svelto.ECS - Svelto ECS C# Entity Component System
ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
ecs - LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity
stylised-character-controller - A stylised physics based character controller made in Unity 3D.
Zenject - Dependency Injection Framework for Unity3D
ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
DefaultEcs - Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
gdnative - Rust bindings for Godot 3
MediaPipeUnityPlugin - Unity plugin to run MediaPipe
unity-astar - A Star (A*) algorithm in C# focused on performance and setup for Unity
ecs - Elastic Common Schema