unity-deterministic-physics VS LockstepFramework

Compare unity-deterministic-physics vs LockstepFramework and see what are their differences.

unity-deterministic-physics

Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats (by Kimbatt)

LockstepFramework

Framework for lockstep RTS, TD, and MOBA games. (by SnpM)
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unity-deterministic-physics LockstepFramework
2 1
455 1,362
- -
0.0 0.0
2 months ago 8 months ago
C# C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

unity-deterministic-physics

Posts with mentions or reviews of unity-deterministic-physics. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-07.

LockstepFramework

Posts with mentions or reviews of LockstepFramework. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-07.

What are some alternatives?

When comparing unity-deterministic-physics and LockstepFramework you can also consider the following projects:

2DFPhysics - 2D fixed-point physics for Unity (WIP).

SoftFloat - An implementation of 32 bit floating point arithmetic in C#

EntityComponentSystemSamples

Randomation-Vehicle-Physics - Vehicle physics system for the Unity engine.

soft-float-starter-pack - Software implementation of floating point numbers and operations

libm - A port of MUSL's libm to Rust.

ai2thor - An open-source platform for Visual AI.

BallPhysics - 2D physics engine written in JavaScript🏀

ActiveRagdoll - From-scratch implementation of physically simulated character animation with proportional-integral-derivative controllers (PID)

VisualPinball.Engine - :video_game: Visual Pinball Engine for Unity

MathUtilities - A collection of some of the neat math and physics tricks that I've collected over the last few years.

verse - A physics model