tps-demo
Godot
tps-demo | Godot | |
---|---|---|
11 | 2,745 | |
916 | 83,900 | |
3.4% | 1.9% | |
5.8 | 10.0 | |
about 1 month ago | 6 days ago | |
GDScript | C++ | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
tps-demo
-
Testing Godot 4.0 features - I'm impressed. SDFGI + SSIL + Volumetric Fog, there is only one OmniLight, almost all of the lighting comes from glow
Project from open source demo available here: https://github.com/godotengine/tps-demo
- Fantastic looking Godot games
-
Dev snapshot: Godot 3.5 beta 4
The TPS demo uses AnimationTree root motion and is updated in _physics_process(). It should work in theory, as lawnjelly tested it numerous times while working on the physics interpolation PR. Maybe he had to modify parts of the demo and didn't open a pull request for it yet, though.
- TIL: Godot has an awesome 3d demo-- looks like a AAA game
- I just released a 3D game made on Godot!
-
Godot 3.4 TPS demo on a 8 year old mid range laptop after in-engine color correction looking pretty
And yes, shaders are not cached, so that's responsible for some lag spikes. Calinou made a more optimized demo version, maybe you want to check it out: https://github.com/godotengine/tps-demo/pull/111
-
Is godot able for 3d openworlds?
The TPS demo runs slowly because it uses GIProbe in high quality mode by default. If you use lightmaps instead, you'll find it runs much faster: https://github.com/godotengine/tps-demo/pull/111
-
Upcoming visual changes to the Godot TPS demo (Third-Person Shooter demo)
Some additional information: The images on the right run with about double the framerate. The images on the right are using new techniques available in Godot 3.4, while the images on the left can be done in Godot 3.4, 3.3, and 3.2. For even more information, see this pull request: https://github.com/godotengine/tps-demo/pull/111
-
Published a simple Quake 3 style FPS character controller for Godot for free
You're not supposed to commit the .import/ directory. It's for storing hashes of the assets the engine already processed on your machine. See example an of a gitignore file here.
- Good open source projects to look at to get an idea of best practices / structuring a full game?
Godot
- Ask HN: Modern Day Equivalent to HyperCard?
-
Tetris Development 1 - Setting Up
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game.
- Web Game Engines and Libraries
-
Name it Better (ideas for making more informative names)
Here's an example file tree from a part of the Godot game engine source code.
-
Ask HN: Yo wants to build a game, I'm lost. What can I do?
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike.
[1]: https://godotengine.org/
- Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
- Unity Software cutting 25% of staff in 'company reset' continuation
-
Show HN: Mutable.ai – Turn your codebase into a Wiki
The Bitcoin and Mastadon links don't seem to be working! (wiki not found)
Would love to see this for Godot (https://github.com/godotengine/godot). Maybe Maplibre too (https://github.com/maplibre/maplibre-native)!
-
My thought on different engines
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors.
- How do "feature flags work"
What are some alternatives?
godot-demo-projects - Demonstration and Template Projects
bevy - A refreshingly simple data-driven game engine built in Rust
Simple-Q3-Controller - FPS character controller for Godot
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
godot_heightmap_plugin - HeightMap terrain for Godot implemented in GDScript
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
godot-physics-fraction
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
Misc
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
ursina - A game engine powered by python and panda3d.