tokio-uring VS async-std

Compare tokio-uring vs async-std and see what are their differences.

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tokio-uring async-std
28 19
1,003 3,837
2.1% 0.6%
4.1 5.3
2 months ago 3 months ago
Rust Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

tokio-uring

Posts with mentions or reviews of tokio-uring. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-13.
  • tokio_fs crate
    2 projects | /r/rust | 13 Jul 2023
  • Use io_uring for network I/O
    11 projects | news.ycombinator.com | 12 Apr 2023
    While Mio will probably not implement uring in its current design, there's https://github.com/tokio-rs/tokio-uring if you want to use io_uring in Rust.

    It's still in development, but the Tokio team seems intent on getting good io_uring support at least!

    As the README states, the Rust implementation requires a kernel newer than the one that shipped with Ubuntu 20.04 so I think it'll be a while before we'll see significant development among major libraries.

  • Create a data structure for low latency memory management
    4 projects | /r/rust | 4 Dec 2022
    That's what the pool is for: https://github.com/tokio-rs/tokio-uring/blob/master/src/buf/fixed/pool.rs
  • Cloudflare Ditches Nginx for In-House, Rust-Written Pingora
    3 projects | news.ycombinator.com | 16 Sep 2022
    Tokio supports io_uring (https://github.com/tokio-rs/tokio-uring), so perhaps when it's mature and battle-tested, it'd be easier to transition to it if Cloudflare aren't using it already.
  • Anyone using io_uring?
    8 projects | /r/rust | 18 Aug 2022
    - Tokio suffers from a similar problem
  • redb 0.4.0: 2x faster commits with 1PC+C instead of 2PC
    5 projects | /r/rust | 26 Jul 2022
    Eg via tokio-uring.
  • Efficient way to read multiple files in parallel
    3 projects | /r/rust | 8 Jun 2022
    I strongly recommend you to look into io-uring and use async executors that take advantages of it: - tokio-uring (not recommended as it is still undergoing development) - monoio - glommio
  • Stacked Futures and why they are impossible
    1 project | /r/rust | 8 Jun 2022
    This is my thinking as well. Specifically, I realized that if you don’t use tasks, but rather futures and join, than structured concurrency just works out (at the cost of less efficient poll). In a single-threaded/thread-per-core runtime, tasks could have the same semantics as futures. Somewhat elaborated here: https://github.com/tokio-rs/tokio-uring/issues/81
  • How to use async Rust for non-IO tasks?
    2 projects | /r/rust | 20 Apr 2022
    There's a new API on Linux called io_uring that has performance benefits, but most executors don't use it yet, except executors meant specifically to harness the power of io_uring like tokio-uring and Glommio
  • Side effects of Tokio
    1 project | /r/rust | 19 Apr 2022
    Breaking it down a bit further- Rust's async is zero-cost, and there's no way to write faster equivalent code to the language construct in Rust (and presumably other LLVM languages). Tokio introduces abstractions over OS APIs (indirectly) and provides a runtime. The runtime isn't zero cost, but it is likely to be better optimized for "standard" situations than a homebrewed solution, and its primary competition is in the form of other large async runtimes. On the other hand, Tokio's IO routines are (AFAIK) about as well written as one can get with blocking OS APIs, and the only competitors in that space are projects like tokio-uring that use APIs more well suited for asynchronous usage.

async-std

Posts with mentions or reviews of async-std. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-03.
  • Stabilizing async fn in traits in 2023 | Inside Rust Blog
    5 projects | /r/rust | 3 May 2023
    But maybe check out the discussion here https://github.com/async-rs/async-std/pull/631 or something (the blog post was linked on the end of it)
  • Anyone using io_uring?
    8 projects | /r/rust | 18 Aug 2022
    Have a look at these: https://github.com/async-rs/async-std/tree/main/examples
  • Any plans for built-in support of Vec2/Vec3/Vec4 in Rust?
    11 projects | /r/rust | 29 Jul 2022
    In fact, there are a lot of crates in Rust where in other programming languages, it would be included in the standard library. Examples are regex, random number generators, additional iterator methods, macros for other collections, num traits, loggers, HTTP libraries, error handling, async runtimes, serialization and deserialization, date and time, and many more.
  • 18 factors powering the Rust revolution, Part 2 of 3
    13 projects | dev.to | 10 Apr 2022
    Two major projects (non std lib but extremely commonly used) stand out in the area of async programming: Async std and Tokio - no doubt familiar to anyone that has turned an eye towards Rust for a second too long. Async architecture in general is likely very familiar to JavaScript programmers but in Rust there are some extra considerations (like ownership of the data that is thrown into an async function). Tokio is fast becoming a heavily supported and road tested async framework, with a thread scheduling runtime "baked in" that has learned from the history of Go, Erlang, and Java thread schedulers.
  • What are the side-effects of using different runtimes in the same codebase?
    2 projects | /r/rust | 21 Feb 2022
    Ah... https://github.com/tokio-rs/tokio and https://github.com/async-rs/async-std ?
  • Hey Rustaceans! Got an easy question? Ask here (51/2021)!
    7 projects | /r/rust | 21 Dec 2021
    async-std: Basically a Tokio alternative with a few different design decisions.
  • Why asynchronous Rust doesn't work
    3 projects | /r/programming | 13 Nov 2021
    Go's solution is for the scheduler to notice after a while when a goroutine has blocked execution and to shift goroutines waiting their turn to another thread. async-std pondered a similar approach with tasks, but it proved controversial and was never merged.
  • Building static Rust binaries for Linux
    6 projects | dev.to | 17 Oct 2021
    This indicates curl, zlib, openssl, and libnghttp2 as well as a bunch of WASM-related things are being dynamically linked into my executable. To resolve this, I looked at the build features exposed by surf and found that it selects the "curl_client" feature by default, which can be turned off and replaced with "h1-client-rustls" which uses an HTTP client backed by rustls and async-std and no dynamically linked libraries. Enabling this build feature removed all -sys dependencies from androidx-release-watcher, allowing me to build static executables of it.
  • Rust async is colored, and that’s not a big deal
    4 projects | /r/rust | 14 Mar 2021
    And also, the actual PR never got merged.
  • Rust's async isn't f#@king colored!
    4 projects | /r/rust | 10 Mar 2021
    Async in rust needs a runtime (aka executor) to run. You can maybe get a better description from the rust docs. As an example, Tokio attempts to provide an interface for a developer that is minimal change to the more common blocking code. So you'd end up putting #[tokio::main] above your main function to spin up the executor and most of the rest of the code is similar to a non-async version with a few sprinkles of .await, which you can see in the hello world for tokio. In contrast, async-std provides a more hands-on/low-level approach. If you are unlucky enough to have libraries that choose different stacks to work on, you'll possibly (probably?) have to handle both.

What are some alternatives?

When comparing tokio-uring and async-std you can also consider the following projects:

libuv - Cross-platform asynchronous I/O

tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...

glommio - Glommio is a thread-per-core crate that makes writing highly parallel asynchronous applications in a thread-per-core architecture easier for rustaceans.

actix-web - Actix Web is a powerful, pragmatic, and extremely fast web framework for Rust.

liburing

smol - A small and fast async runtime for Rust

monoio - Rust async runtime based on io-uring.

futures-rs - Zero-cost asynchronous programming in Rust

reqwest - An easy and powerful Rust HTTP Client

diesel_async - Diesel async connection implementation

embassy - Modern embedded framework, using Rust and async.