tinyrenderer VS build-your-own-x

Compare tinyrenderer vs build-your-own-x and see what are their differences.

build-your-own-x

🤓 Build your own (insert technology here) [Moved to: https://github.com/codecrafters-io/build-your-own-x] (by danistefanovic)
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tinyrenderer build-your-own-x
61 164
19,346 141,173
- -
0.0 2.5
6 months ago almost 2 years ago
C++
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

tinyrenderer

Posts with mentions or reviews of tinyrenderer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

build-your-own-x

Posts with mentions or reviews of build-your-own-x. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-08.

What are some alternatives?

When comparing tinyrenderer and build-your-own-x you can also consider the following projects:

sokol - minimal cross-platform standalone C headers

project-based-learning - Curated list of project-based tutorials

raylib - A simple and easy-to-use library to enjoy videogames programming

computer-science - :mortar_board: Path to a free self-taught education in Computer Science!

BodySlide-and-Outfit-Studio - BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games.

tech-interview-handbook - 💯 Curated coding interview preparation materials for busy software engineers

deko3d - Homebrew low level graphics API for Nintendo Switch (Nvidia Tegra X1)

system-design-primer - Learn how to design large-scale systems. Prep for the system design interview. Includes Anki flashcards.

Pangolin - Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.

honggfuzz - Security oriented software fuzzer. Supports evolutionary, feedback-driven fuzzing based on code coverage (SW and HW based)

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

Daily-Coding-DS-ALGO-Practice - A open source project🚀 for bringing all interview💥💥 and competative📘 programming💥💥 question under one repo📐📐