thebookofshaders VS SHADERed

Compare thebookofshaders vs SHADERed and see what are their differences.

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thebookofshaders SHADERed
3 24
5,773 4,217
- -
3.7 0.0
2 months ago 8 months ago
GLSL C++
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

thebookofshaders

Posts with mentions or reviews of thebookofshaders. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-27.

SHADERed

Posts with mentions or reviews of SHADERed. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-20.

What are some alternatives?

When comparing thebookofshaders and SHADERed you can also consider the following projects:

glNoise - A collection of GLSL noise functions for use with WebGL with an easy to use API.

bShaders - Video playback Effects/Filters (DirectX .hlsl pixel shaders, mpv .hook)

AE_tl_math - An After Effect plugin to code in GLSL directly inside After Effect or to write math expressions to code your own filter

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

1_16_shaders - MC vanilla fabulous shaders

processing - Source code for the Processing Core and Development Environment (PDE)

glslCanvas - Simple tool to load GLSL shaders on HTML Canvas using WebGL

YOLOv4-Tiny-in-UnityCG-HLSL - A modern object detector inside fragment shaders

julia-set-with-shaders - Julia set render with GLSL shaders and P5.js library

mesh-viewer - An interactive mesh viewer (for '.obj' files) using OpenGL and GLSL

lygia - LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility

glslcc - GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang