tempfile
Godot
tempfile | Godot | |
---|---|---|
8 | 2,744 | |
1,074 | 83,500 | |
- | 1.5% | |
6.9 | 10.0 | |
16 days ago | 7 days ago | |
Rust | C++ | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
tempfile
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Hey Rustaceans! Got a question? Ask here (27/2023)!
I need to do some tests with files operations, what's the best practice in regards to creating temporary files in tests ? I heard about tempfile but is there a more idiomatic way to do that ?
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Testing the memory safe Rust implementation of Sudo/Su
The sudo-rs Cargo.toml [1] file seems very reasonable. This is the curse of being cross platform. The inclusion of https://github.com/Stebalien/tempfile as a dependency is responsible for the overwhelming majority of lines due to including *-sys crates for multiple OSs.
~/Code/tempfile !! tokei vendor
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Adding automated tests to rost_gen
Eventually, I had to test reading of input file and generation of the html file. To do this, I would need to create test files for input and output for this scenario. However, this could cause problems unless I named all the test files differently as tests usually run in parallel. So, I decided to use the tempfile crate to create a temporary test directory for each test (where needed):
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Is this safe? Keeping and opening temporary file.
Create a NamedTempFile with the tempfile crate.
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How can I test this get_type_filepaths function?
Even better would be to create a tempdir and populate it during the test run. Try the tempfile crate.
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How to open a PDF with default PDF viewer?
Not the same commenter but you could use a tempfile
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Blog post: Async Cancellation
That said though; there are a few solutions for the problem you're describing. One would be to have a "temp file" type which knows how to delete itself when dropped, but can manually be converted into a permanent file in the case of success. Crates like tempfile provide abstractions for this.
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temp-dir: Simple temporary directory with cleanup
tempdir was merged into tempfile.
Godot
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Tetris Development 1 - Setting Up
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game.
- Web Game Engines and Libraries
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Name it Better (ideas for making more informative names)
Here's an example file tree from a part of the Godot game engine source code.
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike.
[1]: https://godotengine.org/
- Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
- Unity Software cutting 25% of staff in 'company reset' continuation
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Show HN: Mutable.ai – Turn your codebase into a Wiki
The Bitcoin and Mastadon links don't seem to be working! (wiki not found)
Would love to see this for Godot (https://github.com/godotengine/godot). Maybe Maplibre too (https://github.com/maplibre/maplibre-native)!
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My thought on different engines
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors.
- How do "feature flags work"
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Duplicated Enemies all respond to a signal belonging to a different instance of that enemy.
I think this is the PR.
What are some alternatives?
tempdir - Temporary directory management for Rust
bevy - A refreshingly simple data-driven game engine built in Rust
zbox - Zero-details, privacy-focused in-app file system.
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
xattr - Extended attribute library for rust.
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
rust-9p - Tokio-based asynchronous filesystems library using 9P2000.L protocol, an extended variant of 9P from Plan 9.
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
rust - Empowering everyone to build reliable and efficient software.
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
fs_extra - Expanding opportunities standard library std::fs and std::io
ursina - A game engine powered by python and panda3d.