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tilemap-studio
sprite | tilemap-studio | |
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1 | 3 | |
5 | 387 | |
- | - | |
10.0 | 0.0 | |
about 2 years ago | about 2 years ago | |
C++ | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
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sprite
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I wrote a Game Boy emulator in my own programming language
It might not be the fastest or most accurate, but it's mine. I simultaneously worked on a C++ prototype and the actual emulator to have a good debugger. I found a few bugs in my programming language that were easy to track down and had to invest some time into optimizing the virtual machine to achieve the native speed of 60 fps. The idea of running an interpreter inside an interpreter, both written by me, is quite cool.
tilemap-studio
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Cinepaint: The long forgotten GIMP fork that once powered the cinema industry
> It still appears to have the issue with text flow I ran into years ago where text would overlap with the button outline, rather than increasing the button outline to accommodate the text.
OpenVSP probably uses 'vanilla' FLTK, but there is no such issue on screenshots of Rangi's Tilemap Studio[0,1], where custom FLTK widget themes used.
> That was the one thing I didn't like about it. It made the GUI's look kinda unprofessional.
JFTR, Take a look on AzPainter[2] and its toolkit on top of X11.[3,4]
[0] https://github.com/Rangi42/tilemap-studio
[1] https://hax.iimarckus.org/topic/7691/
[2] https://twitter.com/app4soft/status/1430517079346749440
[3] http://azsky2.html.xdomain.jp/soft/index.html
[4] http://azsky2.html.xdomain.jp/about_mlk_en.html
- FLTK Rust: a new basics tutorial
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Tutorial: Creating 8Bit Music in GBA
you knooow... if you used the decomp then tilemap studio lets you edit these tile-format graphics easily just sayin 👀
What are some alternatives?
NoobBoy - A simple GameBoy emulator written in C++
tiled - Flexible level editor
ZGB - Game Boy / Color engine with lots of features
porymap - Map editor for pokeemerald, pokefirered, and pokeruby
Azayaka - A cycle-accurate Game Boy and Game Boy Color Emulator, with rewind feature.
lsdpack - Standalone LSDj recorder+player
OpenVSP - A parametric aircraft geometry tool
yuzu - Nintendo Switch emulator
fltk-theme - A theming crate for fltk-rs
Arduino-SNES-controller-on-GameCube - Modify a SNES (or similar) controller to work on GameCube using a compatible Arduino board.
fl_imgtk - FLTK image toolkit for some useful effects