C++ Gameboy

Open-source C++ projects categorized as Gameboy

Top 22 C++ Gameboy Projects

  1. Provenance

    iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems… Get Started: https://wiki.provenance-emu.com |

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  3. Mesen2

    Multi-system emulator (NES, SNES, GB, GBA, PCE, SMS/GG, WS) for Windows, Linux and macOS

  4. rgbds

    Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color

    Project mention: Bogus Software | news.ycombinator.com | 2025-01-02

    I'm currently learning assembly programming for the original Nintendo Game Boy handheld. There is an actively maintained cross-platform toolchain[0] (a few actually, but I believe I'm using the most common one), and the instruction set is very simple (it's a subset of the Z80) so it's not overwhelming.

    The tooling is actually outstanding – from within VS Code I'm able to build my ROM, launch it in an emulator, and even remotely debug it using VS Code's debugger.

    I started by following along with a tutorial[1] where you follow along and build a couple games, then moved on to working on my own little project. It has been extremely fun and rewarding so far.

    [0]https://rgbds.gbdev.io

  5. pokegb

    A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++.

  6. metroboy

    A repository of gate-level simulators and tools for the original Game Boy.

  7. Gearboy

    Game Boy / Gameboy Color emulator and debugger for macOS, Windows, Linux, BSD and RetroArch.

  8. ZGB

    Game Boy / Color engine with lots of features

  9. InfluxDB

    InfluxDB high-performance time series database. Collect, organize, and act on massive volumes of high-resolution data to power real-time intelligent systems.

    InfluxDB logo
  10. rom-properties

    ROM Properties Page shell extension

  11. tilemap-studio

    A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.

  12. PokeFinder

    Cross platform Pokémon RNG tool

  13. RetroPlug

    A frontend for the SameBoy GameBoy emulator, with a focus on music creation. It runs standalone and can be used as an audio plugin (VST) in your favourite DAW!

  14. gbemu

    A Gameboy emulator in modern C++

  15. NoobBoy

    A simple GameBoy emulator written in C++

  16. Game-Boy-DMG-Color

    An original Game Boy outfitted with Game Boy Color support and other modern features

  17. trackerboy

    Game Boy / Game Boy Color music tracker

  18. chrgfx

    Converts to and from tile based graphics from retro video game hardware

  19. Azayaka

    A cycle-accurate Game Boy and Game Boy Color Emulator, with rewind feature.

  20. TileGameLib

    TileGameLib is a toolkit containing a pair of software libraries (one for C++, another for C#) for quick and easy development of tile-based, pseudo-8-bit games.

  21. noufu

    GameBoy emulator with debugger written in C++ using Win32 and SDL2

  22. khedgb

    Experiments in Game Boy emulation

  23. gbapu

    Gameboy APU emulator

  24. dmge

    C++ / OpenSiv3D でゲームボーイエミュレータ

  25. SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

    SaaSHub logo
NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020).

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Index

What are some of the best open-source Gameboy projects in C++? This list will help you:

# Project Stars
1 Provenance 6,092
2 Mesen2 1,573
3 rgbds 1,426
4 pokegb 1,346
5 metroboy 1,136
6 Gearboy 955
7 ZGB 733
8 rom-properties 525
9 tilemap-studio 416
10 PokeFinder 344
11 RetroPlug 327
12 gbemu 300
13 NoobBoy 290
14 Game-Boy-DMG-Color 272
15 trackerboy 122
16 chrgfx 71
17 Azayaka 39
18 TileGameLib 33
19 noufu 25
20 khedgb 17
21 gbapu 16
22 dmge 13

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