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Top 22 C++ Gameboy Projects
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Provenance
iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems… Get Started: https://wiki.provenance-emu.com |
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CodeRabbit
CodeRabbit: AI Code Reviews for Developers. Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR.
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rgbds
Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
I'm currently learning assembly programming for the original Nintendo Game Boy handheld. There is an actively maintained cross-platform toolchain[0] (a few actually, but I believe I'm using the most common one), and the instruction set is very simple (it's a subset of the Z80) so it's not overwhelming.
The tooling is actually outstanding – from within VS Code I'm able to build my ROM, launch it in an emulator, and even remotely debug it using VS Code's debugger.
I started by following along with a tutorial[1] where you follow along and build a couple games, then moved on to working on my own little project. It has been extremely fun and rewarding so far.
[0]https://rgbds.gbdev.io
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Gearboy
Game Boy / Gameboy Color emulator and debugger for macOS, Windows, Linux, BSD and RetroArch.
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InfluxDB
InfluxDB high-performance time series database. Collect, organize, and act on massive volumes of high-resolution data to power real-time intelligent systems.
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tilemap-studio
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
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RetroPlug
A frontend for the SameBoy GameBoy emulator, with a focus on music creation. It runs standalone and can be used as an audio plugin (VST) in your favourite DAW!
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Game-Boy-DMG-Color
An original Game Boy outfitted with Game Boy Color support and other modern features
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TileGameLib
TileGameLib is a toolkit containing a pair of software libraries (one for C++, another for C#) for quick and easy development of tile-based, pseudo-8-bit games.
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SaaSHub
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C++ Gameboy discussion
C++ Gameboy related posts
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Bogus Software
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Pull Pics from Your Gameboy Camera with an ESP32
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Install help
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When would you ever want bubblesort?
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(USA-FL)($550+shipping CONUS only) Clear DMG-Color w/Kitsch-Bent Clear silicone buttons + Cleanjuice USB-c lithium battery
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Gameboy Technical Reference for Homebrew Developers
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Finished building a working Game Boy Color emulator using React and WebAssembly 🎮🕹️
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www.saashub.com | 20 Apr 2025
Index
What are some of the best open-source Gameboy projects in C++? This list will help you:
# | Project | Stars |
---|---|---|
1 | Provenance | 6,092 |
2 | Mesen2 | 1,573 |
3 | rgbds | 1,426 |
4 | pokegb | 1,346 |
5 | metroboy | 1,136 |
6 | Gearboy | 955 |
7 | ZGB | 733 |
8 | rom-properties | 525 |
9 | tilemap-studio | 416 |
10 | PokeFinder | 344 |
11 | RetroPlug | 327 |
12 | gbemu | 300 |
13 | NoobBoy | 290 |
14 | Game-Boy-DMG-Color | 272 |
15 | trackerboy | 122 |
16 | chrgfx | 71 |
17 | Azayaka | 39 |
18 | TileGameLib | 33 |
19 | noufu | 25 |
20 | khedgb | 17 |
21 | gbapu | 16 |
22 | dmge | 13 |