I wrote a Game Boy emulator in my own programming language

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  • sprite

    A Game Boy emulator written in drizzle.

  • It might not be the fastest or most accurate, but it's mine. I simultaneously worked on a C++ prototype and the actual emulator to have a good debugger. I found a few bugs in my programming language that were easy to track down and had to invest some time into optimizing the virtual machine to achieve the native speed of 60 fps. The idea of running an interpreter inside an interpreter, both written by me, is quite cool.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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