tilemap-studio VS porymap

Compare tilemap-studio vs porymap and see what are their differences.

SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
tilemap-studio porymap
3 12
403 482
- 3.1%
0.0 2.9
over 2 years ago 23 days ago
C++ C++
GNU General Public License v3.0 or later GNU Lesser General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

tilemap-studio

Posts with mentions or reviews of tilemap-studio. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-19.
  • Cinepaint: The long forgotten GIMP fork that once powered the cinema industry
    3 projects | news.ycombinator.com | 19 Sep 2021
    > It still appears to have the issue with text flow I ran into years ago where text would overlap with the button outline, rather than increasing the button outline to accommodate the text.

    OpenVSP probably uses 'vanilla' FLTK, but there is no such issue on screenshots of Rangi's Tilemap Studio[0,1], where custom FLTK widget themes used.

    > That was the one thing I didn't like about it. It made the GUI's look kinda unprofessional.

    JFTR, Take a look on AzPainter[2] and its toolkit on top of X11.[3,4]

    [0] https://github.com/Rangi42/tilemap-studio

    [1] https://hax.iimarckus.org/topic/7691/

    [2] https://twitter.com/app4soft/status/1430517079346749440

    [3] http://azsky2.html.xdomain.jp/soft/index.html

    [4] http://azsky2.html.xdomain.jp/about_mlk_en.html

  • FLTK Rust: a new basics tutorial
    4 projects | /r/rust | 14 Sep 2021
  • Tutorial: Creating 8Bit Music in GBA
    1 project | /r/PokemonROMhacks | 15 Apr 2021
    you knooow... if you used the decomp then tilemap studio lets you edit these tile-format graphics easily just sayin 👀

porymap

Posts with mentions or reviews of porymap. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-30.

What are some alternatives?

When comparing tilemap-studio and porymap you can also consider the following projects:

tiled - Flexible level editor

Trainer-Editor - A trainer editor for the 3rd generation Pokémon games.

ZGB - Game Boy / Color engine with lots of features

Complete-Fire-Red-Upgrade - A complete upgrade for FireRed, including an upgraded Battle Engine.

sprite - A Game Boy emulator written in drizzle.

pokeemerald-expansion - Feature branchélé for the pokeemerald decompilation. See the wiki for more info.

Arduino-SNES-controller-on-GameCube - Modify a SNES (or similar) controller to work on GameCube using a compatible Arduino board.

pokecrystal - Disassembly of Pokémon Crystal

Hexagonal-Grid-Generator - A Hex grid generator I wrote for my city builder:)

pokeemerald - Decompilation of Pokémon Emerald

OpenVSP - A parametric aircraft geometry tool

polished-map - A map and tileset editor for pokecrystal, pokered, and projects based on them. Written in C++ with FLTK.

SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured

Did you know that C++ is
the 7th most popular programming language
based on number of references?