shadows VS Anime-Speed-Lines

Compare shadows vs Anime-Speed-Lines and see what are their differences.

Anime-Speed-Lines

Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise. (by MirzaBeig)
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shadows Anime-Speed-Lines
1 1
0 232
- -
10.0 2.6
over 1 year ago 11 months ago
ShaderLab ShaderLab
GNU General Public License v3.0 only The Unlicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

shadows

Posts with mentions or reviews of shadows. We have used some of these posts to build our list of alternatives and similar projects.

Anime-Speed-Lines

Posts with mentions or reviews of Anime-Speed-Lines. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing shadows and Anime-Speed-Lines you can also consider the following projects:

Ball-Physics-Game - Full Unity project game where players must control a ball and reach a goal.

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.