rust-sdl2 VS macroquad

Compare rust-sdl2 vs macroquad and see what are their differences.

macroquad

Cross-platform game engine in Rust. (by not-fl3)
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rust-sdl2 macroquad
33 56
2,617 2,844
1.1% -
6.9 7.8
6 days ago 3 days ago
Rust Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rust-sdl2

Posts with mentions or reviews of rust-sdl2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-04.

macroquad

Posts with mentions or reviews of macroquad. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-14.

What are some alternatives?

When comparing rust-sdl2 and macroquad you can also consider the following projects:

winit - Window handling library in pure Rust

miniquad - Cross platform rendering in Rust

bevy - A refreshingly simple data-driven game engine built in Rust

Amethyst - Data-oriented and data-driven game engine written in Rust

ggez - Rust library to create a Good Game Easily

rust-sdl - SDL bindings for Rust

pixels - A tiny hardware-accelerated pixel frame buffer. 🦀

raylib - A simple and easy-to-use library to enjoy videogames programming

Crayon - A small, portable and extensible game framework written in Rust.

gdnative - Rust bindings for Godot 3