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I'm also looking for this. Fow now, I've just been using this https://sotrh.github.io/learn-wgpu/ As well as "Rust wgpu graphics programming tutorial" by u/jackny1232 on YT ... If YT isn't your thing, I believe he has a book out as well.
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WorkOS
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The last option I can think of is using two threads (like above) and epoch GC instead of a lock (i.e. using crossbeam-epoch). But I don't have enough experience with this to say anything about it.
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It looks like the fields are public now (https://github.com/alexcrichton/toml-rs/pull/455, https://docs.rs/toml/latest/toml/value/struct.Date.html), so just upgrading the crate should do it :-)
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rust-analyzer/#12379
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The SDL2 crate had something like this, and it's an option I'm considering. However, if possible, I'd prefer a different, simpler GUI library, so if there's an input-specialized crate out there that does this, I'd love it.
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InfluxDB
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rust-esp32-std-demo
Rust on ESP32 STD demo app. A demo STD binary crate for the ESP32[XX] and ESP-IDF, which connects to WiFi, Ethernet, drives a small HTTP server and draws on a LED screen.
I try to use Rust on an ESP32 microcontroller. I have a bit of a problem with defining the Wifi SSID and password at compile time. The example I use does this via environment variables, using the const SSID: &str = env!("RUST_ESP32_STD_DEMO_WIFI_SSID");. You need to define the variables each time before compiling the project when you start a new session. This doesn't look ideal to me.
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Then import them via a mod wifi_creds; and address the values via wifi_creds::SSID. You can see everything in this commit here: https://github.com/jhaand/rust4mch/commit/98b3b5297be40f1595290803bf7399ce39d14e15