rot.js VS bracket-lib

Compare rot.js vs bracket-lib and see what are their differences.

rot.js

ROguelike Toolkit in JavaScript. Cool dungeon-related stuff, interactive manual, documentation, tests! (by ondras)
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rot.js bracket-lib
20 27
2,303 1,449
- 1.7%
4.6 0.0
2 days ago 2 months ago
JavaScript Rust
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rot.js

Posts with mentions or reviews of rot.js. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-25.

bracket-lib

Posts with mentions or reviews of bracket-lib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-02.

What are some alternatives?

When comparing rot.js and bracket-lib you can also consider the following projects:

innit - A roguelike game where you play a micro organism inside a larger organism!

bevy - A refreshingly simple data-driven game engine built in Rust

boardgame.io - State Management and Multiplayer Networking for Turn-Based Games

Amethyst - Data-oriented and data-driven game engine written in Rust

emacs-ng - A new approach to Emacs - Including TypeScript, Threading, Async I/O, and WebRender.

VTerminal - A new Look-and-Feel (LaF) for Java, which allows for a grid-based display of Unicode characters with custom fore/background colors, font sizes, and pseudo-shaders. Originally designed for developing Roguelike/lite games.

react-roguelike - A roguelike game built with React and TypeScript.

libtcod - A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.

bevy_webgl2 - WebGL2 renderer plugin for Bevy game engine

python-tcod - A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects.

Rust-HTML-roguelike - Rust WASM + HTML roguelike