rerun
Skia
rerun | Skia | |
---|---|---|
14 | 55 | |
5,154 | 8,671 | |
6.7% | 1.5% | |
9.9 | 9.9 | |
7 days ago | about 14 hours ago | |
Rust | C++ | |
Apache License 2.0 | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rerun
-
Rapier is a set of 2D and 3D physics engines written in Rust
Maybe the folks at Rerun [1] know something about it? I imagine at least some of their customers are Rust robotics shops.
[1] https://github.com/rerun-io/rerun
- Rerun v0.12
-
Introducing Rerun 0.10!
Full release notes: https://github.com/rerun-io/rerun/blob/main/CHANGELOG.md
- Open-source visualization toolbox for C++
-
Rerun 0.9 – a framework for visualizing streams of multimodal data
No specific support for audio embeddings yet, though depending on you're specific use-case, you might be able to map your data to more generic primitives such a TimeSeriesScalar, LineStrips2D, BarChart, or Tensor.
We have an open issue for adding more support for audio-based projects -- if you have specific needs feel free to add a comment: https://github.com/rerun-io/rerun/issues/2852
-
Announcing Rerun 0.6 - the easy-to-use visualization toolkit
Read the full changelog at https://github.com/rerun-io/rerun/releases/tag/0.6.0
-
Real-Time Visualization of Streaming Data in Python with ReRun
https://github.com/rerun-io/rerun is such a great tool for creating interactive dashboards to look at real-time data. Curious if there are others looking for something like this and what the other use cases would be interesting. I have heard ideas like:
-
Emerging Rust GUIs in a WASM world
egui's lead author is using it for his computer vision startup.
-
Considerations for Power Draw with egui
To test the power draw, I conducted an unscientific experiment by circling the cursor over both a GTK4 app (GNOME Console) and an egui app (Rerun Viewer), while monitoring the CPU/GPU utilization and stabilized power draw with PowerTOP. The results indicated that when circling the cursor over the GTK4 app, the CPU/GPU usage was nearly negligible, and the stabilized power draw was around 13 W. In contrast, when circling the cursor over the egui app, the CPU/GPU usage was considerably higher, resulting in a stabilized power draw of around 21 W. This amounts to an increase of approximately 60%. Taking into account a power draw of around 10 W when doing nothing at all, the increase becomes roughly 260%. I also tried the same experiment with Iced, and while the increase was not as extreme, it still utilized resources when circling the cursor over a blank surface.
Skia
-
Skia VS nitro-gl - a user suggested alternative
2 projects | 21 Aug 2023
- The Future of the Web Is VNC
- Cairo – Open-Source 2D Graphics Layer/API with Fonts and Many Back-Ends
-
Lottie under the hood
Actually, that's not entirely accurate. The lottie-web library itself doesn't support rendering to WebGL. However, there is a package called canvaskit-wasm that wraps Skia (a graphics engine) with WebAssembly (wasm). This package includes a module called skottie which supports rendering animations into a WebGL surface. However, there is a drawback with this approach: using wasm requires loading a relatively large package, and it's uncertain whether all features are supported correctly, as the official compatibility table that tracks lottie support on different platforms does not include skottie.
-
Widely-used graphics library
Skia is pretty great if you can get it running.
- Vivaldi 6.0 Web Browser Introduces Tab Workspaces and Custom Icons
-
Due to popular demand, here’s part 2
The imgs are mainly used by Tencent QQ and Baidu Tieba users. QQ and Tieba compress imgs by default, so the popular imgs (in China we call them "屌图" or "表情包") would be compressed million of times during the spreading, causing the super low quality. These APPs on Android are using Skia for image processing, which suffering from a legendary bug: result would be more green. The bug was fixed in 2016: https://github.com/google/skia/commit/c7d01d3e1d3621907c27b283fb7f8b6e177c629d
- Leveraging Rust and the GPU to render user interfaces at 120 FPS
- How important is avoiding Blink/Chromium to you? And if not at all, why?
-
Graphic Library for C
There’s also Skia by Google. Used by Android and Google Chrome.
What are some alternatives?
entr - Run arbitrary commands when files change
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
polyscope - A C++ & Python viewer for 3D data like meshes and point clouds
nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
minitest-autotest
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
Atomic Game Engine - The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript
Libraries - The Squared C# Library Collection
Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)
rui - Declarative Rust UI library
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies