rcedit
Command line tool to edit resources of exe (by electron)
openscad
OpenSCAD - The Programmers Solid 3D CAD Modeller (by openscad)
rcedit | openscad | |
---|---|---|
7 | 73 | |
1,570 | 6,498 | |
2.7% | 2.1% | |
6.3 | 9.4 | |
14 days ago | 2 days ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rcedit
Posts with mentions or reviews of rcedit.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-29.
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RCEdit doesn't exist
You need to install here : https://github.com/electron/rcedit/releases
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Should Rcedit be a problem i should be worrying about?
You can get a copy from GitHub.
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What do you most dislike in Godot?
The PE executable format isn't easy to deal with. To modify PE data, Godot currently calls an external program called rcedit which is no longer maintained.
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Sumneko lua-language-server not loading bee.file system following upgrade.
Submodule '3rd/bee.lua' (https://github.com/actboy168/bee.lua) registered for path '3rd/bee.lua' Submodule '3rd/love-api' (https://github.com/love2d-community/love-api) registered for path '3rd/love-api' Submodule '3rd/lovr-api' (https://github.com/bjornbytes/lovr-docs) registered for path '3rd/lovr-api' Submodule '3rd/lpeglabel' (https://github.com/sqmedeiros/lpeglabel) registered for path '3rd/lpeglabel' Submodule '3rd/luamake' (https://github.com/actboy168/luamake) registered for path '3rd/luamake' Submodule '3rd/rcedit' (https://github.com/electron/rcedit) registered for path '3rd/rcedit' Cloning into '/home/ec2-user/github-repos/lua-language-server/3rd/bee.lua'... Cloning into '/home/ec2-user/github-repos/lua-language-server/3rd/love-api'... Cloning into '/home/ec2-user/github-repos/lua-language-server/3rd/lovr-api'... Cloning into '/home/ec2-user/github-repos/lua-language-server/3rd/lpeglabel'... Cloning into '/home/ec2-user/github-repos/lua-language-server/3rd/luamake'... Cloning into '/home/ec2-user/github-repos/lua-language-server/3rd/rcedit'... Submodule path '3rd/bee.lua': checked out '2ea871bfaa2ecf1be94d610048980f05e44782cf' Submodule path '3rd/love-api': checked out 'fa88219b16b652cccee983aa08dcf706e1b5f0e6' Submodule path '3rd/lovr-api': checked out '92d3742eb6c3f4999a0c575984c82a75652e2b74' Submodule path '3rd/lpeglabel': checked out 'ed183860289664af0f3727307653c9bf2bccdc80' Submodule path '3rd/luamake': checked out '94a91fd465d8c86a5341069ceef1018d9035b5aa' Submodule '3rd/bee.lua' (https://github.com/actboy168/bee.lua) registered for path '3rd/luamake/3rd/bee.lua' Cloning into '/home/ec2-user/github-repos/lua-language-server/3rd/luamake/3rd/bee.lua'... Submodule path '3rd/luamake/3rd/bee.lua': checked out '2ea871bfaa2ecf1be94d610048980f05e44782cf' Submodule path '3rd/rcedit': checked out 'b807b34a644c86c0b0d89c7f073967e79202731a' ❯
- I can't change the application icon for Windows.
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Can't Add Custom Icon To My Godot Project
You might need to add rcedit to the Editor Settings
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Exporting project executable small icons not changing
I think you'll need to make an .ico with the icon sizes packed in and then add that to your Windows export settings. And make sure you have rcedit loaded in the Editor settings
openscad
Posts with mentions or reviews of openscad.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-02-05.
- Show HN: Atopile – Design circuit boards with code
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OpenSCAD Survey - What should be improved ?
A measuring tool has been worked on, here is the github issue: https://github.com/openscad/openscad/issues/3638
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OpenSCAD Survey - what programming language do you want to be added to app?
There is a lot of work going on for adding Python. Guenther pushed a PR with code from PythonSCAD . It is under technical review - design, api and code. https://github.com/openscad/openscad/issues/4880 this is the tracking bug.
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remove fastcsg option
Please let me know if you have any comments about this, I want to make sure that this will not break anyone's workflow. Feel free to reply here or in the github issue https://github.com/openscad/openscad/issues/4870
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PSA: Try manifold and report bugs!
Short edges (e.g. due to very high $fn) can cause bug in the triangulator, there is a fix for this but is not ready for merging. (https://github.com/openscad/openscad/issues/4679)
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Looking for a poor man's AutoCad
LibreCAD, OpenSCAD (more script based and more for solids), FreeCAD.
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anyway to change the default "render complete" chime?
Found this, not sure if it's useful: https://github.com/openscad/openscad/blob/ac1d89f2381f8d4b6eaf0492c8ba1666d7d7f393/sounds/complete.wav
- Unexpected behavior from rotate_extrude
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SVG Scaling issue in Development Version
Things like this should be reported at https://github.com/openscad/openscad/issues
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manifold backend is just merged
1.) Check out the latest github source and follow the build directions: https://github.com/openscad/openscad
What are some alternatives?
When comparing rcedit and openscad you can also consider the following projects:
godot-proposals - Godot Improvement Proposals (GIPs)
SolidPython - A python frontend for solid modelling that compiles to OpenSCAD
Godot - Godot Engine – Multi-platform 2D and 3D game engine
implicit - A math-inspired CAD program in haskell. CSG, bevels, and shells; 2D & 3D geometry; 2D gcode generation...
bee.lua - Lua runtime and toolset
curv - a language for making art using mathematics
godoticon - Godot Icon creator and replacer
cherry-mx-keycaps - 3D models of keycaps in cherry profile.
luamake
graphscad
cuberite - A lightweight, fast and extensible game server for Minecraft
proc-rock - Procedural Generation of Realistic-looking Rocks using Geological and Visual Clues