raylib-go VS Ebiten

Compare raylib-go vs Ebiten and see what are their differences.

raylib-go

Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming. (by gen2brain)
Our great sponsors
  • SonarQube - Static code analysis for 29 languages.
  • OPS - Build and Run Open Source Unikernels
  • Scout APM - Less time debugging, more time building
raylib-go Ebiten
6 22
723 5,950
- -
7.6 9.8
12 days ago 3 days ago
C Go
zlib License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

raylib-go

Posts with mentions or reviews of raylib-go. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-09.
  • Could Golang ever be used in the meat-and-potatoes of video game development?
    4 projects | reddit.com/r/golang | 9 Jan 2022
    I wrote a small game in Go https://nicholasimon.itch.io/snyk uses Raylib for graphics https://github.com/gen2brain/raylib-go. Very simple however it definitely is possible. Problem is there is minimal support for game development in Go compared to other languages makes it a bit more difficult
  • 3D lighting in Go?
    1 project | reddit.com/r/raylib | 30 Dec 2021
    I'm trying to implement lighting, I see the C++ library has some examples of it but I can't seem to find any for Go(lang). There is an example found on the official repo (here https://github.com/gen2brain/raylib-go/tree/master/examples/shaders/mesh_instancing) but that doesn't seem to work (undefined NewLight and LightTypeDirection on ln. 71 in main.go)
  • Gui lib for Go on Linux?
    2 projects | reddit.com/r/golang | 4 Sep 2021
    Raylib has RayGui and you can create a windows app with it https://github.com/gen2brain/raylib-go
  • The current state of RuntDeale!
    2 projects | dev.to | 15 Jun 2021
    So... RuntDeale could be further along than I want it to be... BUT, I am happy with what I got now, considering I've been moving it from language to language constantly (first it started as a web-game in JS, then I made a prototype in Python, then I tried to move to Java, then I eventually, after taking a bit of a break from it, I moved to GoLang... it was working well there, until I found out the Go bindings for Raylib were broken... so then I moved to C, but that was just beyond my understanding, so... FINALLY, I ended up with C++).
  • Can someone help me figure out how I can redistribute my game?
    1 project | dev.to | 28 May 2021
    GitHub Issue (How do I redistribute my prototype-game? #135).
  • Why do I keep getting this weird error when trying to load an image?
    1 project | dev.to | 26 May 2021
    So I'm trying to make a game in GoLang using Raylib Go (Go bindings of a C library with the same name).

Ebiten

Posts with mentions or reviews of Ebiten. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-09.

What are some alternatives?

When comparing raylib-go and Ebiten you can also consider the following projects:

Pixel - A hand-crafted 2D game library in Go

go-sdl2 - SDL2 binding for Go

engo - Engo is an open-source 2D game engine written in Go.

resolv - A Simple 2D Golang collision detection and resolution library for games

Leaf - A game server framework in Go (golang)

GarageEngine - Game engine written in Go (golang).

goworld - Scalable Distributed Game Server Engine with Hot Swapping in Golang

Oak - A pure Go game engine

g3n - Go 3D Game Engine (http://g3n.rocks)