|11 days ago||10 days ago|
|zlib License||BSD 2-clause "Simplified" License|
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Could Golang ever be used in the meat-and-potatoes of video game development?
4 projects | reddit.com/r/golang | 9 Jan 2022
I wrote a small game in Go https://nicholasimon.itch.io/snyk uses Raylib for graphics https://github.com/gen2brain/raylib-go. Very simple however it definitely is possible. Problem is there is minimal support for game development in Go compared to other languages makes it a bit more difficult
3D lighting in Go?
1 project | reddit.com/r/raylib | 30 Dec 2021
I'm trying to implement lighting, I see the C++ library has some examples of it but I can't seem to find any for Go(lang). There is an example found on the official repo (here https://github.com/gen2brain/raylib-go/tree/master/examples/shaders/mesh_instancing) but that doesn't seem to work (undefined NewLight and LightTypeDirection on ln. 71 in main.go)
Gui lib for Go on Linux?
2 projects | reddit.com/r/golang | 4 Sep 2021
Raylib has RayGui and you can create a windows app with it https://github.com/gen2brain/raylib-go
The current state of RuntDeale!
2 projects | dev.to | 15 Jun 2021
So... RuntDeale could be further along than I want it to be... BUT, I am happy with what I got now, considering I've been moving it from language to language constantly (first it started as a web-game in JS, then I made a prototype in Python, then I tried to move to Java, then I eventually, after taking a bit of a break from it, I moved to GoLang... it was working well there, until I found out the Go bindings for Raylib were broken... so then I moved to C, but that was just beyond my understanding, so... FINALLY, I ended up with C++).
Can someone help me figure out how I can redistribute my game?
1 project | dev.to | 28 May 2021
GitHub Issue (How do I redistribute my prototype-game? #135).
Why do I keep getting this weird error when trying to load an image?
1 project | dev.to | 26 May 2021
So I'm trying to make a game in GoLang using Raylib Go (Go bindings of a C library with the same name).
How should I approach plotting (2d and 3d) in Golang project?
4 projects | reddit.com/r/golang | 21 Mar 2021
Or... You might consider writing directly to a frame buffer and rendering the graphics directly, currently Go doesn't have anything like matplotlib, but there are options like 3d game engines: http://g3n.rocks/ https://azul3d.org/
What are some alternatives?
go-sdl2 - SDL2 binding for Go
Ebiten - A dead simple 2D game library for Go
Pixel - A hand-crafted 2D game library in Go
Azul3D - Azul3D - A 3D game engine written in Go!
Leaf - A game server framework in Go (golang)
gonet - A Game Server Skeleton in golang.
go-chart - go chart is a basic charting library in go.
go3d - A performance oriented 2D/3D math package for Go
go-libtor - Self-contained Tor from Go
glop - Bare-bones osx alternative to sdl