quinn
gleam
quinn | gleam | |
---|---|---|
23 | 96 | |
3,459 | 15,033 | |
1.4% | 5.1% | |
9.4 | 9.9 | |
6 days ago | 5 days ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
quinn
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Why HTTP/3 is eating the world
Since it lives on top of UDP, I believe all you need is SOCK_DGRAM, right? The rest of QUIC can be in a userspace library ergonomically designed for your programming language e.g. https://github.com/quinn-rs/quinn - and can interoperate with others who have made different choices.
Alternately, if you need even higher performance, DPDK gives the abstractions you'd need; see e.g. https://dl.acm.org/doi/abs/10.1145/3565477.3569154 on performance characteristics.
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Async rust – are we doing it all wrong?
> Making things thread safe for runtime-agnostic utilities like WebSocket is yet another price we pay for making everything multi-threaded by default. The standard way of doing what I'm doing in my code above would be to spawn one of the loops on a separate background task, which could land on a separate thread, meaning we must do all that synchronization to manage reading and writing to a socket from different threads for no good reason.
Why so? Libraries like quinn[1] define "no IO" crate to define runtime-agnostic protocol implementation. In this way we won't suffer by forcing ourselves using synchronization primitives.
Also, IMO it's relatively easy to use Send-bounded future in non-Send(i.o.w. single-threaded) runtime environment, but it's almost impossible to do opposite. Ecosystem users can freely use single threaded async runtime, but ecosystem providers should not. If you want every users to only use single threaded runtime, it's a major loss for the Rust ecosystem.
Typechecked Send/Sync bounds are one of the holy grails that Rust provides. Albeit it's overkill to use multithreaded async runtimes for most users, we should not abandon them because it opens an opportunity for high-end users who might seek Rust for their high-performance backends.
[1]: https://github.com/quinn-rs/quinn
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quicssh-rs Rust implementation SSH over Quic proxy tool
quicssh-rs is quicssh rust implementation. It is based on quinn and tokio
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The birth of a package manager [written in Rust :)]
Regarding Quinn, I had a blast this week resurrecting an old PR. Looking forward to the next!
- Best performing quic implementation?
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str0m a sans I/O WebRTC library
By studying u/djcu/hachyderm.io (and others!) excellent work in Quinn, doing a sans I/O implementation of QUIC https://github.com/quinn-rs/quinn we have a way forward.
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durian - a high-level general purpose client/server networking library
QUIC isn't web/wasm-compatible because of https://github.com/quinn-rs/quinn/issues/1388, so durian wouldn't either since it's built on top of it.
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FPS server with QUINN?
Quinn, as in the implementation of QUIC? https://github.com/quinn-rs/quinn
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I built a Zoom clone 100% IN RUST
You are right, I am planning to switch the transport to UDP + quic using the awesome QUINN library, https://github.com/quinn-rs/quinn .
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I write a secure UDP tunnel
Hi, I am new to the community, I just started learning rust and created a secure UDP tunnel based on the Quinn library, thanks to Quinn, I didn't need to go into the detail of the QUIC protocol and quickly created a UDP tunnel, and thanks to the BBR congestion control algorithm it uses, the tunnel performs quite well with lousy and long fat network, I didn't do any benchmark, but it performs a lot better (higher throughput with LFN) than most of other TCP tunnel implementations I used before.
gleam
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Borgo is a statically typed language that compiles to Go
I haven't had time to really try to write anything in it, but https://gleam.run/ looks really good too. Like Elm for backend + frontend!
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Release Radar • March 2024 Edition
Want a friendly language for building safe systems at scale? Gleam is here for you. It features modern and familiar syntax, that's reliable and scalable. Gleam runs on an Erlang virtual machine, and can run plenty of concurrent tasks. It comes with a compiler, build tool, formatter, editor integrations, and package manager all built in so you can get started right away. Congrats to the team on shipping your first major version 🙌.
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The Current State of Clojure's Machine Learning Ecosystem
While I love Clojure, I have to agree about tooling. I recently started using Gleam* and was impressed at how easy it was to get up and running with the CLI tool. I think this is an important part of getting people to adopt a language.
* https://gleam.run/
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Show HN: I open-sourced the in-memory PostgreSQL I built at work for E2E tests
If you use languages that compile to WASM (such as Gleam https://gleam.run), and can also run Postgres via WASM, then it opens very interesting offline scenarios with codebases which are similar on both the client and the server, for instance.
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Why the number of Gleam programmers is growing so fast?
Recently, Gleam has gained more popularity, and a lot of developers (including me) are learning it. At the time of this writing, it has exceeded 14k stars on GitHub; it grew really fast for the last month.
- Cranelift code generation comes to Rust
- Gleam v1.0.0
- Gleam has a 1.0 release candidate
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Welcome to the Gleam Language Tour
Oh, strange that github had a date of 2016 on this one: https://github.com/gleam-lang/gleam/issues/2
I was just going by that, though I do remember checking out gleam 5 years ago or so.
Re: macros, I really do think they’re a big deal and all the other newer languages I’ve used, such as Rust have some kind of macros or powerful meta programming features.
For older languages, a few, like Ruby have enough meta programmability to make nice DSLs, but many others don’t. Given the choice, I’d much rather have Elixir/Clojure style macros than other meta-programming facilities I’ve seen so far.
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Inko Programming Language
I had been only following this language with some interest, I guess this was born in gitlab not sure if the creator(s) still work there. This is what I'd have wanted golang to be (albeit with GC when you do not have clear lifetimes).
But how would you differentiate yourself from https://gleam.run which can leverage the OTP, I'd be more interested if we can adapt Gleam to graalvm isolates so we can leverage the JVM ecosystem.
What are some alternatives?
quiche - 🥧 Savoury implementation of the QUIC transport protocol and HTTP/3
are-we-fast-yet - Are We Fast Yet? Comparing Language Implementations with Objects, Closures, and Arrays
s2n-quic - An implementation of the IETF QUIC protocol
web3.js - Collection of comprehensive TypeScript libraries for Interaction with the Ethereum JSON RPC API and utility functions.
h3
Rustler - Safe Rust bridge for creating Erlang NIF functions
msquic - Cross-platform, C implementation of the IETF QUIC protocol, exposed to C, C++, C# and Rust.
ponyc - Pony is an open-source, actor-model, capabilities-secure, high performance programming language
neqo - Neqo, an implementation of QUIC in Rust
nx - Multi-dimensional arrays (tensors) and numerical definitions for Elixir
laminar - A simple semi-reliable UDP protocol for multiplayer games
hamler - Haskell-style functional programming language running on Erlang VM.