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General purpose client/server networking library written in Rust, built on top of the QUIC protocol which is implemented by quinn (by spoorn)
Async-friendly QUIC implementation in Rust
QUIC isn't web/wasm-compatible because of https://github.com/quinn-rs/quinn/issues/1388, so durian wouldn't either since it's built on top of it.
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A Client/Server game networking plugin using QUIC, for the Bevy game engine.
i've been using bevy_quinnet for my personal networking needs and loving it, and this is also built on top of quinn/QUIC so i'm starring :)
FPS server with QUINN?
3 projects | reddit.com/r/rust | 29 Oct 2022
I write a secure UDP tunnel
2 projects | reddit.com/r/rust | 1 Oct 2022
Which QUIC crate should I use
3 projects | reddit.com/r/rust | 28 Dec 2021
[ANN] Quinn 0.8 (async-enabled pure-Rust QUIC implementation) releases 0.8, first release with QUIC v1 support
1 project | reddit.com/r/rust | 14 Nov 2021
Experiments with h3 clients + Envoy
8 projects | dev.to | 12 Apr 2021