quake3pico
ioq3
quake3pico | ioq3 | |
---|---|---|
5 | 12 | |
27 | 2,311 | |
- | 1.0% | |
10.0 | 7.1 | |
about 1 year ago | 3 days ago | |
C | C | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
quake3pico
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[Picoxr] Liste für nützliche APKs @Pico4
Quake3VR
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Quake 3 on Pico 4
Latest release: https://github.com/lvonasek/quake3pico/releases
- Quake 3 VR
- List for usefull APK's @Pico4
- Quake3VRmod updated to run on Pico 4
ioq3
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Q3 source port help
The bigger thing is that you need to build the binaries (game files like .exe and .dll) yourself off ioQuake3's GitHub. If you're not a programmer, and/or you're lazy, it's easier to grab the files off Quake3e's GitHub instead.
- My game (mac) plays like this only when in Borderless/Windowed mode. Help please
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Would it be legal to re-make Quake (movements and guns)?
And so is the most popular fork (ioQuake3): https://github.com/ioquake/ioq3
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Online games for eMac 1Ghz?
The Quake 3 engine was open sourced and people still make maps for it.
- are there tutorials for code organization for games in C?
- "Return to Castle Wolfenstein" is 70% Off on Steam. You can get it for $1.49 and play it standalone on Quest 2! Instructions in the comments
- Looking for a game engine programmable in C
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Making Quake From Scratch?
The source code for all of the Quake games is available on GitHub. They are the original source releases, but you might prefer to use a source port which implements more up-to-date platform abstractions (like SDL), supports 64-bit, and doesn't contain any assembly code. I'd recommend ioquake3.
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id Tech 3
On a more serious note, also check out https://github.com/ioquake/ioq3, which is a modernized version of quake 3!
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ioquake3 inquiry
The only way for you to get a recent build of ioquake3 is to build it yourself from source code hosted on github.
What are some alternatives?
q3vm - Q3VM - Single file (vm.c) bytecode virtual machine/interpreter for C-language input
Quake-III-Arena - Quake III Arena GPL Source Release
vkQuake3 - Its based on ioq3,I add a vulkan based modular render back end which originally from https://github.com/kennyalive/Quake-III-Arena-Kenny-Edition
q3lite - Q3lite, an OpenGL ES port of Quake III Arena for embedded Linux systems.
Terasology - Terasology - open source voxel world
Quake - Quake GPL Source Release
tinyc.games - Tiny C games you can compile and run RIGHT NOW
darkplaces - Mirror of https://gitlab.com/xonotic/darkplaces - The Quake engine that powers Xonotic https://xonotic.org
Quake-2 - Quake 2 GPL Source Release
permafrost-engine - An OpenGL RTS game engine written in C
Quake3e - Improved Quake III Arena engine
gunslinger - C99, header-only framework for games and multimedia applications