are there tutorials for code organization for games in C?

This page summarizes the projects mentioned and recommended in the original post on reddit.com/r/gamedev

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  • ioq3

    The ioquake3 community effort to continue supporting/developing id's Quake III Arena

  • permafrost-engine

    An OpenGL RTS game engine written in C

  • SonarLint

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  • Craft

    A simple Minecraft clone written in C using modern OpenGL (shaders).

  • obbg

    a block/voxel-based game

  • space-shooter.c

    A cross-platform, top-down 2D space shooter written in C using only platform libraries.

  • tinyc.games

    Tiny C games you can compile and run RIGHT NOW

  • DOOM

    DOOM Open Source Release

  • Scout APM

    Truly a developer’s best friend. Scout APM is great for developers who want to find and fix performance issues in their applications. With Scout, we'll take care of the bugs so you can focus on building great things 🚀.

  • Quake

    Quake GPL Source Release

  • Quake-2

    Quake 2 GPL Source Release

  • Quake-III-Arena

    Quake III Arena GPL Source Release

  • duke3d

    The icculus.org port of Duke Nukem 3D. (by icculus)

  • shockmac

    System Shock (PowerMac version / Official GPL Release) (by nothings)

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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