ioq3
The ioquake3 community effort to continue supporting/developing id's Quake III Arena (by ioquake)
Quake
Quake GPL Source Release (by id-Software)
Our great sponsors
ioq3 | Quake | |
---|---|---|
12 | 43 | |
2,284 | 4,510 | |
1.1% | 1.7% | |
7.2 | 0.0 | |
18 days ago | 6 months ago | |
C | C | |
GNU General Public License v3.0 only | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ioq3
Posts with mentions or reviews of ioq3.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-03.
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Q3 source port help
The bigger thing is that you need to build the binaries (game files like .exe and .dll) yourself off ioQuake3's GitHub. If you're not a programmer, and/or you're lazy, it's easier to grab the files off Quake3e's GitHub instead.
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Would it be legal to re-make Quake (movements and guns)?
And so is the most popular fork (ioQuake3): https://github.com/ioquake/ioq3
- are there tutorials for code organization for games in C?
- Looking for a game engine programmable in C
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id Tech 3
On a more serious note, also check out https://github.com/ioquake/ioq3, which is a modernized version of quake 3!
- Looking to make a Quake Champions mod. Where can I find the tools/docs necessary?
Quake
Posts with mentions or reviews of Quake.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-01-09.
- Nebula is an open-source and free-to-use modern C++ game engine
- Quake's lightning gun bug explained
- Can one create games on a low end pc?
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Honestly don't understand why people keep buying from them
Quake seriously wasn't any more complicated. The only thing about Quake that really made it stand out was its 3D engine which, while revolutionary for its time, was basically stone-age technology by modern standards.
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How can i compile a modified source of quake?
Have you checked the readme? Unsure which version of quake you're trying to conpile
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Get in nerd, we're going fragging (1999)
You can also read this very old CPMA code that reimplements bunny hopping into Quake 3, a link I'm able to dig up because I have also been playing since literally the first one came out.
- Free as in freedom
- Is it possible to create a raycast game with rooms above rooms?
- Quake GPL Source Release
What are some alternatives?
When comparing ioq3 and Quake you can also consider the following projects:
Quake-III-Arena - Quake III Arena GPL Source Release
q3lite - Q3lite, an OpenGL ES port of Quake III Arena for embedded Linux systems.
Terasology - Terasology - open source voxel world
tinyc.games - Tiny C games you can compile and run RIGHT NOW
halflife - Half-Life 1 engine based games
quakespasm - QuakeSpasm -- A modern, cross-platform Quake game engine based on FitzQuake.
darkplaces - Mirror of https://gitlab.com/xonotic/darkplaces - The Quake engine that powers Xonotic https://xonotic.org
Godot - Godot Engine – Multi-platform 2D and 3D game engine
Quake-2 - Quake 2 GPL Source Release
permafrost-engine - An OpenGL RTS game engine written in C