ioq3
Quake3e
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ioq3 | Quake3e | |
---|---|---|
12 | 28 | |
2,304 | 1,124 | |
1.5% | - | |
7.1 | 8.2 | |
10 days ago | 14 days ago | |
C | C | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ioq3
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Q3 source port help
The bigger thing is that you need to build the binaries (game files like .exe and .dll) yourself off ioQuake3's GitHub. If you're not a programmer, and/or you're lazy, it's easier to grab the files off Quake3e's GitHub instead.
- My game (mac) plays like this only when in Borderless/Windowed mode. Help please
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Would it be legal to re-make Quake (movements and guns)?
And so is the most popular fork (ioQuake3): https://github.com/ioquake/ioq3
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Online games for eMac 1Ghz?
The Quake 3 engine was open sourced and people still make maps for it.
- are there tutorials for code organization for games in C?
- "Return to Castle Wolfenstein" is 70% Off on Steam. You can get it for $1.49 and play it standalone on Quest 2! Instructions in the comments
- Looking for a game engine programmable in C
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Making Quake From Scratch?
The source code for all of the Quake games is available on GitHub. They are the original source releases, but you might prefer to use a source port which implements more up-to-date platform abstractions (like SDL), supports 64-bit, and doesn't contain any assembly code. I'd recommend ioquake3.
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id Tech 3
On a more serious note, also check out https://github.com/ioquake/ioq3, which is a modernized version of quake 3!
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ioquake3 inquiry
The only way for you to get a recent build of ioquake3 is to build it yourself from source code hosted on github.
Quake3e
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Need some help
```The Quake3e source port (https://github.com/ec-/Quake3e) is included.
- What the heck is going on
- You offline quaker WANT to try this! Q3e (optional CPM) +SpiterBot Mod
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What is difference between quake live and quake 3?
Quake3e
- Help building Quake3e engine, I want to update flathub's version of OpenARENA.
- Q3 source port help
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Can someone please help me make quake 3 arena and quake 3 team arena work on windows 10?
you need a source port, like quake3e
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Quake III Arena (Steam), which Vulkan patch should I use (MSVC or MINGW)?
It's there : https://github.com/ec-/Quake3e/releases
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Hey I just got Quake III Arena anything I should know?
quake3e is vastly superior to ioq3
- Quake 3 Arena on S3 Savage IX
What are some alternatives?
Quake-III-Arena - Quake III Arena GPL Source Release
dm-engine - DarkMatter is a new source port for QUAKE III: ARENA, based on Quake3e (https://github.com/ec-/Quake3e). It is part of an ambitious project to ultimately bring the gameplay experiences of older QUAKE® titles together into one feature-rich package. See https://github.com/themuffinator/dm-game for the game logic development.
q3lite - Q3lite, an OpenGL ES port of Quake III Arena for embedded Linux systems.
spearmint - Spearmint — an updated id Tech 3 engine for continuing the classics and creating new games.
Terasology - Terasology - open source voxel world
volk - Meta loader for Vulkan API
Quake - Quake GPL Source Release
yquake2 - The Yamagi Quake II client
tinyc.games - Tiny C games you can compile and run RIGHT NOW
Quakespasm - Extra bloaty junk to modernise stuff a bit.
darkplaces - Mirror of https://gitlab.com/xonotic/darkplaces - The Quake engine that powers Xonotic https://xonotic.org
doon-vk - Personal exploration of the Vulkan API