Quake3e
spearmint
Quake3e | spearmint | |
---|---|---|
28 | 2 | |
1,130 | 232 | |
- | - | |
8.2 | 7.5 | |
19 days ago | about 2 months ago | |
C | C | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
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Quake3e
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Need some help
```The Quake3e source port (https://github.com/ec-/Quake3e) is included.
- What the heck is going on
- You offline quaker WANT to try this! Q3e (optional CPM) +SpiterBot Mod
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What is difference between quake live and quake 3?
Quake3e
- Help building Quake3e engine, I want to update flathub's version of OpenARENA.
- Q3 source port help
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Can someone please help me make quake 3 arena and quake 3 team arena work on windows 10?
you need a source port, like quake3e
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Quake III Arena (Steam), which Vulkan patch should I use (MSVC or MINGW)?
It's there : https://github.com/ec-/Quake3e/releases
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Hey I just got Quake III Arena anything I should know?
quake3e is vastly superior to ioq3
- Quake 3 Arena on S3 Savage IX
spearmint
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Rendering issue in Spearmint Quake 3
I was answered back in a git issue I posted. https://github.com/zturtleman/spearmint/issues/330
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Anyone have a line on HD weapon skins for Q3A?
I'm in the process of putting together a modded Quake 3 installation for modern hardware based on Spearmint Quake 3 (https://github.com/zturtleman/spearmint). There used to be quite a few custom weapon models/skins available back in the day. I'm surprised this stuff is so hard to track down. Of course, it's been a couple of decades, but you'd think a dump would exist somewhere. After quite a bit of looking all I have really found is here: https://www.moddb.com/mods/cz45modbundle/addons ...Which, isn't nothing, but I was hoping there was more out there.
What are some alternatives?
dm-engine - DarkMatter is a new source port for QUAKE III: ARENA, based on Quake3e (https://github.com/ec-/Quake3e). It is part of an ambitious project to ultimately bring the gameplay experiences of older QUAKE® titles together into one feature-rich package. See https://github.com/themuffinator/dm-game for the game logic development.
q3lite - Q3lite, an OpenGL ES port of Quake III Arena for embedded Linux systems.
volk - Meta loader for Vulkan API
Celerity - Celerity -- a Game / Visualization Engine for Windows, written in C++
yquake2 - The Yamagi Quake II client
Quakespasm - Extra bloaty junk to modernise stuff a bit.
doon-vk - Personal exploration of the Vulkan API
ioq3 - The ioquake3 community effort to continue supporting/developing id's Quake III Arena
client-linux - nQuake for Linux
vkQuake3 - Its based on ioq3,I add a vulkan based modular render back end which originally from https://github.com/kennyalive/Quake-III-Arena-Kenny-Edition
JDK10 - Java version 1.1 + JDK 1.0 and very early Java applets, developed 1995 to 1996. [Moved to: https://github.com/ufuu/Java-JDK10]
telescope.nvim - Find, Filter, Preview, Pick. All lua, all the time.