Quake3e VS spearmint

Compare Quake3e vs spearmint and see what are their differences.

Quake3e

Improved Quake III Arena engine (by ec-)

spearmint

Spearmint — an updated id Tech 3 engine for continuing the classics and creating new games. (by zturtleman)
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Quake3e spearmint
28 2
1,130 232
- -
8.2 7.5
19 days ago about 2 months ago
C C
GNU General Public License v3.0 only GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Quake3e

Posts with mentions or reviews of Quake3e. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-03.

spearmint

Posts with mentions or reviews of spearmint. We have used some of these posts to build our list of alternatives and similar projects.
  • Rendering issue in Spearmint Quake 3
    1 project | /r/quake | 19 Apr 2022
    I was answered back in a git issue I posted. https://github.com/zturtleman/spearmint/issues/330
  • Anyone have a line on HD weapon skins for Q3A?
    1 project | /r/quake3 | 11 Apr 2022
    I'm in the process of putting together a modded Quake 3 installation for modern hardware based on Spearmint Quake 3 (https://github.com/zturtleman/spearmint). There used to be quite a few custom weapon models/skins available back in the day. I'm surprised this stuff is so hard to track down. Of course, it's been a couple of decades, but you'd think a dump would exist somewhere. After quite a bit of looking all I have really found is here: https://www.moddb.com/mods/cz45modbundle/addons ...Which, isn't nothing, but I was hoping there was more out there.

What are some alternatives?

When comparing Quake3e and spearmint you can also consider the following projects:

dm-engine - DarkMatter is a new source port for QUAKE III: ARENA, based on Quake3e (https://github.com/ec-/Quake3e). It is part of an ambitious project to ultimately bring the gameplay experiences of older QUAKE® titles together into one feature-rich package. See https://github.com/themuffinator/dm-game for the game logic development.

q3lite - Q3lite, an OpenGL ES port of Quake III Arena for embedded Linux systems.

volk - Meta loader for Vulkan API

Celerity - Celerity -- a Game / Visualization Engine for Windows, written in C++

yquake2 - The Yamagi Quake II client

Quakespasm - Extra bloaty junk to modernise stuff a bit.

doon-vk - Personal exploration of the Vulkan API

ioq3 - The ioquake3 community effort to continue supporting/developing id's Quake III Arena

client-linux - nQuake for Linux

vkQuake3 - Its based on ioq3,I add a vulkan based modular render back end which originally from https://github.com/kennyalive/Quake-III-Arena-Kenny-Edition

JDK10 - Java version 1.1 + JDK 1.0 and very early Java applets, developed 1995 to 1996. [Moved to: https://github.com/ufuu/Java-JDK10]

telescope.nvim - Find, Filter, Preview, Pick. All lua, all the time.