pyxel
mojoAL
pyxel | mojoAL | |
---|---|---|
41 | 4 | |
13,175 | 142 | |
- | - | |
9.7 | 3.6 | |
about 1 month ago | 10 months ago | |
Rust | C | |
MIT License | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pyxel
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Show HN: Driftmania – an open source PICO-8 racing game
Nice work, gives me very Micro Machines vibes for the NES. The only thing I don't like about PICO-8 is that its completely closed source. An open source alternative that seems very promising is Pyxel. It has similar retro / pixel art limitations, a built-in sprite editor, music tracker, etc.
https://github.com/kitao/pyxel
- Ask HN: Yo wants to build a game, I'm lost. What can I do?
- Pyxel is a retro game engine for Python
- LÖVE: a framework to make 2D games in Lua
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Learn python for a 13 year old
Just make games with pyxel https://github.com/kitao/pyxel
- Now that Godot is on Epic Store...
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is python good for making games?
There's also game engines which are fun to use in python, like pyxel.
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Web App Generation Feature Added to Pyxel, a Retro Game Engine for Python
A function to automatically generate an application launch URL has been added to Pyxel, a retro game engine for Python (https://github.com/kitao/pyxel please add your star to this repository!).
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Is PyGame worth using?
It's fine. You might also enjoy working with Pyxel, which is a little more pixellated and fun and not exactly "classically production ready" either. (I mean, games like Papers, Please could be programmed in Pygame, but that's about it).
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1 am programming be like
If you like retro games, Pyxel seems nice.
mojoAL
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LÖVE: a framework to make 2D games in Lua
Ah, I think I've missed this commit when testing a while ago: https://github.com/icculus/mojoAL/commit/47b22d002ae4d02d758...
It says "AL_PITCH support in MojoAL should still be considered experimental!" though.
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Story: Game rot... One day I have 60fps, then another day it is 5fps without any changes on my end what-so-ever.
Depending on what you're doing you could try mojoAL, an alternative (and freely usable) implementation of OpenAL: https://github.com/icculus/mojoAL
What are some alternatives?
Arcade - Easy to use Python library for creating 2D arcade games.
sdk - Core functionality needed to create .NET Core projects, that is shared between Visual Studio and CLI
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
c-allocators - A collection of public domain single-file custom allocators for C/C++
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
corona - Solar2D Game Engine main repository (ex Corona SDK)
processing - Source code for the Processing Core and Development Environment (PDE)
picolove - PICO-8 Reimplementation in Love2D. Chat: https://discord.gg/jGEMUse6RM
kaboom.js - 💥 JavaScript game library
raylib - A simple and easy-to-use library to enjoy videogames programming
CToy - Interactive C live coding environment
lovr - Lua Virtual Reality Framework