Story: Game rot... One day I have 60fps, then another day it is 5fps without any changes on my end what-so-ever.

This page summarizes the projects mentioned and recommended in the original post on /r/gameenginedevs

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  • WorkOS - The modern identity platform for B2B SaaS
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  • mojoAL

    An SDL2-based implementation of OpenAL in a single C file.

  • Depending on what you're doing you could try mojoAL, an alternative (and freely usable) implementation of OpenAL: https://github.com/icculus/mojoAL

  • Space_Battle_Arcade

    A c++ large scale space battle simulation game with modification support for custom models.

  • Haha, perhaps calling it a campaign is overselling it. Here's the github page, some gifs in my readme.md to show off the game. https://github.com/mattstone22133/Space_Battle_Arcade

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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