pywasm3
raylib
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pywasm3
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New package: wasm.el
It's an embedding of the wasm3 library, and it exposes a function, `wasm-test`, that can call a function without arguments from a simple WebAssembly module. I intend to update it to reach feature parity with, for example, the python embedding.
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WebAssembly: Adding Python Support to WASM Language Runtimes
PyOdide isn't currently supported outside of browsers, though that might change.
Either way, I couldn't figure out how to do the above sequence of steps with any of the available Python WASM runtimes - they're all very under-documented at the moment, sadly. I tried all three of these:
- https://github.com/wasmerio/wasmer-python
- https://github.com/bytecodealliance/wasmtime-py
- https://github.com/wasm3/pywasm3
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Interpret Rust with Python
You might look at https://github.com/wasm3/pywasm3 . If nothing else, itβd presumably speed up your interpreter to have bindings to an established C based runtime rather than re implementing the runtime in python
raylib
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Zig! Can you C?
Fetch Packages... raylib... ./ray_test_zig/build.zig.zon:7:20: error: url field is missing corresponding hash field .url = "https://github.com/raysan5/raylib/archive/refs/tags/5.0.tar.gz", ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ note: expected .hash = "1220c28847ca8e8756734ae84355802b764c9d9cf4de057dbc6fc2b15c56e726f27b",
- Ask HN: Do you know any open source (2D or 3D) asset libraries?
- Raylib β A simple and easy-to-use library to enjoy videogames programming
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Can't make my mind about which engine to use
libGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame
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Raylib Library For Video Games Programming as Senior Developer
Raylib library
- Advice for managing a group of beginner C programmers, myself included
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What are some good projects in C for an experienced dev?
Here is a cool C project you could learn from: https://github.com/raysan5/raylib Its an open source game lib.
- Raylib v5.0
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raylib 5.0 is coming November 18, 2023?
Did I miss something or is raylib 5 really coming next saturday? https://github.com/raysan5/raylib/commit/737cd0be7fb009bf837a00847128b00051c5f096
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Not only Unity...
RayLib (ZLIBL/C/Lua) https://github.com/raysan5/raylib
What are some alternatives?
wasm-git - GIT for nodejs and the browser using https://libgit2.org compiled to WebAssembly with https://emscripten.org
SFML - Simple and Fast Multimedia Library
wasmtime-py - Python WebAssembly runtime powered by Wasmtime
SDL2 - SDL2 bindings to perl
wasm3 - π A fast WebAssembly interpreter and the most universal WASM runtime
bevy - A refreshingly simple data-driven game engine built in Rust
binjgb - Gameboy emulator implemented in C, that also runs in the browser
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
pywasm - A WebAssembly interpreter written in pure Python
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
wasm-micro-runtime - WebAssembly Micro Runtime (WAMR)
SDL - Simple Directmedia Layer