povray VS tinyrenderer

Compare povray vs tinyrenderer and see what are their differences.

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povray tinyrenderer
1 61
1,303 19,346
1.4% -
0.0 0.0
9 months ago 6 months ago
C++ C++
GNU Affero General Public License v3.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

povray

Posts with mentions or reviews of povray. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-17.

tinyrenderer

Posts with mentions or reviews of tinyrenderer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

What are some alternatives?

When comparing povray and tinyrenderer you can also consider the following projects:

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

sokol - minimal cross-platform standalone C headers

openscad - OpenSCAD - The Programmers Solid 3D CAD Modeller

raylib - A simple and easy-to-use library to enjoy videogames programming

fill - Generative fill in 3D.

BodySlide-and-Outfit-Studio - BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games.

that_editor - *That* editor.

deko3d - Homebrew low level graphics API for Nintendo Switch (Nvidia Tegra X1)

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

Pangolin - Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.

o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.