pixel_engine
A reproduction of the oldPixelGameEngine(by OneLoneCoder) written in rust (by Maix0)
ggez
Rust library to create a Good Game Easily (by ggez)
pixel_engine | ggez | |
---|---|---|
4 | 50 | |
31 | 4,119 | |
- | 0.5% | |
0.0 | 4.3 | |
over 1 year ago | 2 days ago | |
Rust | Rust | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pixel_engine
Posts with mentions or reviews of pixel_engine.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-01-02.
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[Wgpu help needed] No color blending even with the option activated.
Here is my code: https://github.com/Maix0/pixel_engine/tree/wgpu/pixel_engine_backend (the draw calls is at the end of decals.rs, the rest of wgpu initialization is in lib.rs)
- Pixel_engine, a cross-platform game-engine framework
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Rust alternative for PyGame ?
I have made my 2d own game engine name pixel_engine. It is very basic but simple to use. I am currently making change to properly support keyboard layouts. I recently made it work with wasm (only problem is that the keyboard is locked to qwerty for now
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Usefulness of multiple graphics backend
This is my repo (readme is outdated but I will update it soon)
ggez
Posts with mentions or reviews of ggez.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-26.
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ggez news! 0.9.0 released and more!
ggez is a lightweight cross-platform game framework for making games with minimum friction. Check it out at https://github.com/ggez/ggez, https://crates.io/crates/ggez
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NANOVOID Devlog #1: Lua Scripting
I'd say to use either https://macroquad.rs/ or http://ggez.rs/, they're both basically "all that you need for 2d". I've used macroquad extensively, but that was mainly because ggez was undergoing a big rewrite to wgpu which is now complete with 0.8.
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Embedding GGEZ into GTK-RS
Hi guys, Is there a guide on how to implement renderers/frameworks such as GGEZ?
- Hey Rustaceans! Got a question? Ask here (12/2023)!
- Hey Rustaceans! Got a question? Ask here (10/2023)!
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Hey Rustaceans! Got a question? Ask here (9/2023)!
ggez also looks pretty straightforward and simple to get graphics moving around quick and easy.
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Hey Rustaceans! Got a question? Ask here (8/2023)!
https://github.com/ggez/ggez/issues/1158 For this is it as simple as changing the methods to take &Image, .clone() it inside and use that or is cloning missing the point of the change?
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Hey Rustaceans! Got a question? Ask here! (51/2022)!
Sounds like https://ggez.rs/.
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Clean Pixel art in ggez 0.8.1
See the links here on how to do what you want with samplers. https://github.com/ggez/ggez/issues/1046
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Sokoban clone written in Rust using ggez
Nice, can you add it to the list of projects https://github.com/ggez/ggez/blob/master/docs/Projects.md ?
What are some alternatives?
When comparing pixel_engine and ggez you can also consider the following projects:
pixels - A tiny hardware-accelerated pixel frame buffer. 🦀
bevy - A refreshingly simple data-driven game engine built in Rust
quicksilver - A simple framework for 2D games on desktop and web
macroquad - Cross-platform game engine in Rust.
arewegameyet - The repository for https://arewegameyet.rs
piston - A modular game engine written in Rust
rust-graphics-crates
Tetra - 🎮 A simple 2D game framework written in Rust
miniquad - Cross platform rendering in Rust
Amethyst - Data-oriented and data-driven game engine written in Rust
good-web-game - An alternative ggez implementation on top of miniquad.
love - LÖVE is an awesome 2D game framework for Lua.